I repeat, if someone on the forum or for a games supplement wants to perform a planetary invasion that is their decision. I have expressed my viewpoint.
And I see it interesting, from logistical POV. I agree it would be (at least) a daunting task to move the troops needed and to supply them.
In any case, I wonder if Overlord or the planned invasion of Japan in 1945 would not have been seen in the same way by WWI generals and supply specialists...
I also see some points that are dependent Traveller version/setting (just some comments about the versions I know the most, leaving 2300AD setting out as it is fully different):
CT: the high danger for low berth makes the transport of troops in cold sleep not being an option, as you'd expect about 8% casualties
1 just in transport, something unacceptable by modern standards
2.
MT: cold sleep usable to move large quantities of troops, as death or disability due to it is a rare occurrence.
MgT: while is said death in cold slip is not unheard about, I found no hard rules about how to manage its risk.
See that this is not a minor issue, as to move an awake soldier you need 2 dtons of cargo space (I assume double occupancy) and 2000 Cr in life support (1500 in MgT with double occupancy) per fourthnight, in cold sleep you only need 0.5 dton per troop and life support is only 100 Cr per fourthnight.
So, to move a battalion (as CT:LBB4 about 450 people) awake, you need about 900 dton of cargo shipping and about 450000 Cr per week in life support, while to move it in cold sleep you "only" need 225 dton and 22500 Cr in life support.
Note 1: being a military force I assume decent medical staff (skill 2+) and healthy and fit personnel to be transported (end 7+). If not, the percentagewill be higher.
Note 2: in lower TL armies, this was not unheard about
As for the main supply needs (at least from the POV of someone not too involed in logistics):
Food: if the planet is habitable, at least some of it can be taken from local sources. OTOH, at those TLs I asume dehidrated food being quite available and relaible, so mainly depending on water availability.
Ammo: this is where things change the most from modern armies, as I expect any such invading forcé to be mostly armed with energy weapons (be them lasers or high energy ones) just for this reason: they don't need ammo as long as you have a power supply, something you'll have if you have your fleet in orbit and performing interface opperations.
Fuel: being mostly hydrogen, it's likely to be available locally (either in the planet, in form of water, or in other sources in the system (probably GG)). If not available, then even blockade may be a problem, as your fleet also needs it.
Medical supplies and spares would be (IMHO) the stuff where the supply will be most alike nowdays, as they will probably not being available in the zone. Even so, 3D printers can alleviate spare needs a little.