The FFW Sword Worlds fleets always bothered me. If I interpret the High Guard rules correctly (and sometimes I've hoped sincerely that I did not), a High Guard TL-11 ship has little or no chance against a well-built TL-15 adversary. The difference in computers skews things horribly in favor of the higher-tech ship, with the higher tech ship enjoying a +4 to hit AND penetrate while the lower tech ship in turn suffers a -4 to hit/penetrate on top of all the other weaknesses of being lower tech (unless I've been misunderstanding that bit all these years). At a very rough approximation, the TL-11 fleet needs something on the order of 20:1 or 30:1 odds just to break even against a TL-15 fleet. That is perhaps as it should be; I don't think the Civil-War-era Merrimac would give much of a fight against an Arleigh Burke class U.S. destroyer.
Yet, the Sword World fleet of six battle squadrons and seven cruiser squadrons totaling 29 attack factors could destroy 3 to 7 Imperial defense factors - about a squadron - while suffering only a 5 to 9 defense factor loss in return, if faced with an equal strength Imperial fleet (assuming squadron quality rules are in use).
As if that isnt enough, the largest ship you can build with a TL-11, Model-5 computer is a 50,000 ton cruiser - or equivalent battlerider/battletender. How do you build a battle squadron around cruiser-sized ships?
Canon implies the Sword Worlds had at least some bite, to be worthy of repeated participation in the Coalition, but High Guard renders them rather toothless. My solution has always been to assume the Sword Worlds depended heavily on purchased Zhodani surplus ships (and Zhodani technicians to maintain them) for the core of their fleet, rather as Egypt drew heavily on Soviet tech and Sov technicians way back when. It's not ideal, but it puts TL-13 battlewagons in Sword World hands, accounts for "Zhodani low" being only one cut below "Zhodani standard", and gives the Sword Worlds at least a fighting chance when confronting TL-15 ships in a High Guard contest.
Yet, the Sword World fleet of six battle squadrons and seven cruiser squadrons totaling 29 attack factors could destroy 3 to 7 Imperial defense factors - about a squadron - while suffering only a 5 to 9 defense factor loss in return, if faced with an equal strength Imperial fleet (assuming squadron quality rules are in use).
As if that isnt enough, the largest ship you can build with a TL-11, Model-5 computer is a 50,000 ton cruiser - or equivalent battlerider/battletender. How do you build a battle squadron around cruiser-sized ships?
Canon implies the Sword Worlds had at least some bite, to be worthy of repeated participation in the Coalition, but High Guard renders them rather toothless. My solution has always been to assume the Sword Worlds depended heavily on purchased Zhodani surplus ships (and Zhodani technicians to maintain them) for the core of their fleet, rather as Egypt drew heavily on Soviet tech and Sov technicians way back when. It's not ideal, but it puts TL-13 battlewagons in Sword World hands, accounts for "Zhodani low" being only one cut below "Zhodani standard", and gives the Sword Worlds at least a fighting chance when confronting TL-15 ships in a High Guard contest.