Originally posted by secretagent:
For vehicles, ships, and certain buildings I am not above using old games languishing....Top Secret,
That, MI-5, Sandbaggers, the Man from UNCLE, the Saint, the Agency, and a few others are great inspirations for Espionage games.
Further, I have used histories to raid sources for govenment structure, laws, orders of battle,
[my Imperial Army OOB looks suspiciously like the British Army in 1st World War. So sue me]
That would be out of place - I think that's late 20th Century USA. The correct response in the WW1 time frame would have been to have you socially censured and not invited to the Palace.
Any good listing of the USSR's order of battle in the 2nd World War is great for the Zhodanis too. All those Guards units you know...
Wait a minute.... It's the *Solomani* who look like the Soviet-Red-Commies....
Actually, if truth be told, [and I try to avoid that unless the situation is nearly hopeless] I make use of more non-game supplements than game supplements sometimes. It keeps players from spotting where you are borrowing from....
Exactly!
In my MT-ish (set in 1114 right now, no idea how the assassination will play out yet) games, I use:
CT, bits of GT, bits of T4, bits of BITS, stuff from the net, home rules, stuff from just about every traveller magazine or publication (even some TNE stuff), stuff from Cyberpunk (and maybe more if I explore the Cybertech aspects a bit more), and stuff from just about any other place I can crib it.
Remember, most of the great stories have been told. So what? Telling them again won't hurt - that's why they're *great*!