GrayPennell
SOC-12
I have built a patrol cruiser for T5 which just got me started to think about crime in Traveller. The issue has been discussed before. Things like how does the Imperium track down criminals that flee a world etc. The patrol cruiser seems to be a great answer.
Armed better than most adventure size ships with jump 3 and ten crew it is capable of engaging pirates and to chase after them if it becomes a chase. Additionally imagine the ten crew members trained not just in ship operations but in criminal investigation forensic etc. Ten crew is a pretty good size investigation team.
So I am thinking a patrol cruiser acts like a state trooper but at the subsector level. Their jurisdiction being any system within the subsector that isnt directly governed by Imperium. In those areas and in some case in face of nobles sometimes they have to be granted permission to operate.
These operations include access to records and equipment they need. They can also get local backup when needed. With all these operations it makes for an excellent adventure
Armed better than most adventure size ships with jump 3 and ten crew it is capable of engaging pirates and to chase after them if it becomes a chase. Additionally imagine the ten crew members trained not just in ship operations but in criminal investigation forensic etc. Ten crew is a pretty good size investigation team.
So I am thinking a patrol cruiser acts like a state trooper but at the subsector level. Their jurisdiction being any system within the subsector that isnt directly governed by Imperium. In those areas and in some case in face of nobles sometimes they have to be granted permission to operate.
These operations include access to records and equipment they need. They can also get local backup when needed. With all these operations it makes for an excellent adventure