Light Tracked APC (Tech Level 10)
The vehicle has a crew of 3 (Commander, Driver and Gunner). Height: 2m (+turret, 1m). Width: 3m. Length: 7m. Total volume (including turret): 46m^3 (approximately 3.25 ship dtons). Weight: 34.75 tons. Cargo Space: 4m^3. Passengers: 8. Price: Cr87,944.
Movement: Road, 90kph/75cm; cross-country, 36kph/30cm; amphibious, 4.5kph/3.75cm.
Movement Effect on Fire: None.
Armor: Chassis front 30, all other sides 20, turret sides/front/rear 30, turret deck 20.
Target Size DMs: +1 high, +2 low.
Equipment: 500-power radio; active IR scope; TL10 map box; 10 prismatic aerosols; sealed environment with life support for 11.
Power: 0.5 megawatt fuel cell plant consumes 22.5 liters fuel (hydrogen and oxygen) per hour; fuel capacity is 540 liters, enough for 24 hours, and includes both hydrogen and oxygen (so the vehicle can operate freely in a vaccuum atmosphere).
Weapon: The heavy machine gun mounted in the turret may engage four targets and has a signature DM of +3; 10,000 rounds are carried for it, enough for 250 fire phases.
Effective, 50 (6)+3; Long, 100 (5)+2; extreme, 150 (3)+1.
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Tracked Mobile Fusion Power Plant (Tech Level 10)
The vehicle has a crew of 2 (Driver and Technician). Height: 2m. Width: 4m. Length: 7m. Total volume: 56m^3 (4 ship dtons). Weight: 84.5 tons. Cargo Space: None. Passengers: None. Price: Cr2,648,589.
Movement: Road, 80kph/67cm; cross-country, 24kph/20cm.
Movement Effect on Fire: None.
Armor: All sides 32.
Target Size DMs: +3 low.
Equipment: 5,000-power radio; sealed environment with life support for 2.
Power: 52 megawatt fusion plant consumes 39 liters fuel per hour; fuel capacity is 28,949 liters, enough for 742 hours (approximately one month). Only 1 MW of power output powers the vehicle itself; the remaining 51 MW of power output may be used by external devices, such as towed energy weapons, mining equipment and so on.
The vehicle has a crew of 3 (Commander, Driver and Gunner). Height: 2m (+turret, 1m). Width: 3m. Length: 7m. Total volume (including turret): 46m^3 (approximately 3.25 ship dtons). Weight: 34.75 tons. Cargo Space: 4m^3. Passengers: 8. Price: Cr87,944.
Movement: Road, 90kph/75cm; cross-country, 36kph/30cm; amphibious, 4.5kph/3.75cm.
Movement Effect on Fire: None.
Armor: Chassis front 30, all other sides 20, turret sides/front/rear 30, turret deck 20.
Target Size DMs: +1 high, +2 low.
Equipment: 500-power radio; active IR scope; TL10 map box; 10 prismatic aerosols; sealed environment with life support for 11.
Power: 0.5 megawatt fuel cell plant consumes 22.5 liters fuel (hydrogen and oxygen) per hour; fuel capacity is 540 liters, enough for 24 hours, and includes both hydrogen and oxygen (so the vehicle can operate freely in a vaccuum atmosphere).
Weapon: The heavy machine gun mounted in the turret may engage four targets and has a signature DM of +3; 10,000 rounds are carried for it, enough for 250 fire phases.
Effective, 50 (6)+3; Long, 100 (5)+2; extreme, 150 (3)+1.
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Tracked Mobile Fusion Power Plant (Tech Level 10)
The vehicle has a crew of 2 (Driver and Technician). Height: 2m. Width: 4m. Length: 7m. Total volume: 56m^3 (4 ship dtons). Weight: 84.5 tons. Cargo Space: None. Passengers: None. Price: Cr2,648,589.
Movement: Road, 80kph/67cm; cross-country, 24kph/20cm.
Movement Effect on Fire: None.
Armor: All sides 32.
Target Size DMs: +3 low.
Equipment: 5,000-power radio; sealed environment with life support for 2.
Power: 52 megawatt fusion plant consumes 39 liters fuel per hour; fuel capacity is 28,949 liters, enough for 742 hours (approximately one month). Only 1 MW of power output powers the vehicle itself; the remaining 51 MW of power output may be used by external devices, such as towed energy weapons, mining equipment and so on.