The idea of building a Striker background from DA2's Dinom has risen several questions about Striker rules:
1) How should I add "welded-on" armor to vehicles? i.e. armor plates added to an existing vehicle in a workshop some time after it's production?
2) How would you create a mining laser? maximum-lense pulse laser? low power beam laser? what input?
3) Has anyone ever designed a rail vehicle (e.g. monorail) for Striker? I'd like to create monorail trains for Dinom scenarios.
4) Striker Book 2 P.13 has encumberance rules, but these ignore the effect of non-standard gravity; how should I remedy this?
1) How should I add "welded-on" armor to vehicles? i.e. armor plates added to an existing vehicle in a workshop some time after it's production?
2) How would you create a mining laser? maximum-lense pulse laser? low power beam laser? what input?
3) Has anyone ever designed a rail vehicle (e.g. monorail) for Striker? I'd like to create monorail trains for Dinom scenarios.
4) Striker Book 2 P.13 has encumberance rules, but these ignore the effect of non-standard gravity; how should I remedy this?