Before I reinvent the wheel, has anyone done a chart of stellar radii such that jump shadows and travel times could be calculated? All I have to go by is the small section in CT book 6 with lots of interpolation to be done.
Before I reinvent the wheel, has anyone done a chart of stellar radii such that jump shadows and travel times could be calculated? All I have to go by is the small section in CT book 6 with lots of interpolation to be done.
Before I reinvent the wheel, has anyone done a chart of stellar radii such that jump shadows and travel times could be calculated? All I have to go by is the small section in CT book 6 with lots of interpolation to be done.
Damn'd little fewmets I can find what? One would think I was after the questing beast. I did happen upon this beast though... http://astro.unl.edu/classaction/animations/stellarprops/stellarlum.html
GT First In (page 53sb) contains the following formula:
309,000 x square root of (L / T ^ 2) where
L is the luminosity of the star (as provided by the tables)
T is the temperature in Kelvin (also provided by the tables)
The result is diameter in AU.
GT First in page 50,51 have tables for the type, luminosity and temperature of stars. It recommends interpolation to find exact values, and introduces a random factor to match the real world. Stars of the same type can vary in luminosity by 30% or more.
Ok. I dont remember (and can't find) where the original thread for the following info is, but its here in COTI. If I could find it I'd credit the original author. I'm also not totaly sure which version of the Marches the author used. In any case, I'm reposting what I copied:
"Based on the assumption the mainworld orbits the primary star in the habitable zone and any companions are Outer Companions, the following systems are Jump Masked by the Primary Star. Third column gives how long dd:hh:mm:ss it takes from a standing start at minimum range where you come out of jump to accelerate at 1g, turn over and decelerate at 1g to reach the mainworld. Yes those top ones are 66 days!!!
There are some interesting planets in the list that may (or may not) have an effect on "canon". Menorb and Narsil spring to the eye immediately."
0723 Trifuge 66:07:30:02
1803 Menorb 66:07:30:02
1924 Ianic 66:07:30:02
2232 Crout 66:07:30:02
1216 Stellatio 46:21:21:39
1402 Farreach 46:21:21:39
1102 Riverland 33:03:45:01
1131 Faldor 33:03:45:01
1204 Mongo 33:03:45:01
1212 Digitis 33:03:45:01
1529 Steel 33:03:45:01
2933 Raydrad 33:03:45:01
2935 Murchison 33:03:45:01
0927 Narsil 30:16:43:18
2419 Cogri 30:16:43:18
1337 Judice 21:16:56:27
1733 Lydia 21:16:56:27
2134 Caledonia 21:16:56:27
2411 Keanou 21:16:56:27
2936 Hammermium 21:16:56:27
1909 Hefry 17:17:20:47
2402 Heya 15:08:21:39
0115 Xhosa 12:12:45:55
1116 Frenzie 12:12:45:55
1934 Weiss 12:12:45:55
2701 Lablon 12:12:45:55
2940 Thornnastor 12:12:45:55
3021 Brodie 12:12:45:55
3114 Huderu 12:12:45:55
0101 Zeycude 1:06:41:48
0129 Uniqua 1:06:41:48
0421 Zamine 1:06:41:48
0518 Faisal 1:06:41:48
0710 Stave 1:06:41:48
1018 Choleosti 1:06:41:48
1138 Tarsus 1:06:41:48
1515 Calit 1:06:41:48
1739 Aster 1:06:41:48
1935 Windsor 1:06:41:48
2036 Glisten 1:06:41:48
2309 Yurst 1:06:41:48
2406 Moughas 1:06:41:48
2415 Vreibefger 1:06:41:48
2418 Icetina 1:06:41:48
2720 Loneseda 1:06:41:48
3004 Zykoca 1:06:41:48
3008 Pysadi 1:06:41:48
3035 Prilissa 1:06:41:48
This is really only an issue with Class I and II, maybe III, stars. If it isn't a giant star, it rarely comes into play.
Maybe I'm misunderstanding the question. Sol's radii places it's jump shadow well past Earth's orbit, almost 3/4 of the way to Mar's.
Any ship jumping into the Sol system exits jump space closer to Mar's than Earth, so Mar's should logically be a shipping hub and transfer point, since cargo must be transported to Earth.
Sol is not a giant star, so it should come into play.
That's not how the rules have it. You have to be 100 diameters beyond a gravity source like a planet or whatever to jump. That's how the rules have it. The Earth is 107 diameters (give or take a little bit) beyond the sun at 1 AU. Therefore, by the rules the Earth is outside Sol's jump shadow.
How does this work for Regina then? It is orbiting a large Gas Giant, which in turn is orbiting an F7 star, with 2 other stars in the system?
Does the presence on its course of a large gravity well snap a ship out of Jump Drive?
FWIW the Regina system is detailed in book 6 pg 55. A trinary system, the primary is Lusor, an F7 V with Speck, a DM in close orbit. Regina orbits the Large GG Assiniboia in orbit 4, 1.6 AU out. The third star, Darida, an M6 V, is in far orbit at 5,000 AU.
As to the gravity well, that's another :CoW: According to T5, coming within 100 diameters of anything will precipitate a ship out of Jump if I understand correctly.
And just for interest, Wikipedia has the sun's radius as 0.00465047 AU, multiplying by 200 gets 0.930094 AU, inside Earth's orbit.
I interpolate Lusor as having a radii of 1.252, so Lusor's Jump Shadow comes out at 1.164477688 AU, just outside the orbit of Assiniboia/Regina. Next question would be just how large is Assiniboia? T5 lists Large GG as being 50,000mi to 250,000mi diameters. Worst case scenario, 250,000mi = 0.00268945004 AU, x100 = 0.268945004 AU, + 1.6 AU orbit = 1.868945004, so insult to injury. 1G you say?
FWIW the Regina system is detailed in book 6 pg 55. A trinary system, the primary is Lusor, an F7 V with Speck, a DM in close orbit. Regina orbits the Large GG Assiniboia in orbit 4, 1.6 AU out. The third star, Darida, an M6 V, is in far orbit at 5,000 AU.
As to the gravity well, that's another :CoW: According to T5, coming within 100 diameters of anything will precipitate a ship out of Jump if I understand correctly.
And just for interest, Wikipedia has the sun's radius as 0.00465047 AU, multiplying by 200 gets 0.930094 AU, inside Earth's orbit.
I interpolate Lusor as having a radii of 1.252, so Lusor's Jump Shadow comes out at 1.164477688 AU, just outside the orbit of Assiniboia/Regina. Next question would be just how large is Assiniboia? T5 lists Large GG as being 50,000mi to 250,000mi diameters. Worst case scenario, 250,000mi = 0.00268945004 AU, x100 = 0.268945004 AU, + 1.6 AU orbit = 1.868945004, so insult to injury. 1G you say?