For those of you who know me as an infrequent poster on the TML I have metnioned there that I am writing software to construct starship by the process given in BL and FF&S lending a few things from FF&S2.
At the moment the feature list contains
- Thrust to weight ratio to calculate maneuver G
- Editable weapondatabase
- Adding custom crew
- Adding custom components that cannot be constructed with this software
- Customizable damage location charts
- Saving files in xml format
- Supplies/galley
- Cargo handling equipment
- Alternate internal gravity systems
The software is at the moment about 30% finished.
Finished systems are:
Hull calcs
Electronics
Communications and sensors
Engineering (85%/a few bugs need to be squashed)
Beam weapons
I would like to get some input on what potential users would like to see. The software is being written in VB.net I will probably make the source code available for others for converting to other formats.
At the moment the feature list contains
- Thrust to weight ratio to calculate maneuver G
- Editable weapondatabase
- Adding custom crew
- Adding custom components that cannot be constructed with this software
- Customizable damage location charts
- Saving files in xml format
- Supplies/galley
- Cargo handling equipment
- Alternate internal gravity systems
The software is at the moment about 30% finished.
Finished systems are:
Hull calcs
Electronics
Communications and sensors
Engineering (85%/a few bugs need to be squashed)
Beam weapons
I would like to get some input on what potential users would like to see. The software is being written in VB.net I will probably make the source code available for others for converting to other formats.