princelian
SOC-12
As I stated before, I don't care for the T20 starship combat system, and I've been looking at rulesets to replace it with. I've settled on Renegade Legion: Interceptor, which I happen to own and always liked.
However, the starship construction rules, especially in regard to translight drives, don't work well for Traveller, and the tech level of the ships (including the Terran Overlord Government (TOG), the Kess'Rith, the Renegade Legions, and the Commonwealth) is pretty much at parity. Tech level in Traveller is a definite issue ship to ship and culture to culture. TL 14 Zhodani interceptors are a whole different level of threat from TL 11 Vargr fighters... And that's a whole different kettle of fish from those two gleaming TL 15 Imperial patrol cruisers that want you to stand to for inspection...
What I propose to do is to use High Guard or possibly MegaTraveller-as-fixed-by-me to build the ships and then convert them into RL:I statistics. This gives me the best of both worlds insofar as ship design and a playable realspace combat system.
The reason I'm posting this here is that I'm wondering if any of the rest of you combine rulesets for starships like this. And if so, what rulesets do you use?
However, the starship construction rules, especially in regard to translight drives, don't work well for Traveller, and the tech level of the ships (including the Terran Overlord Government (TOG), the Kess'Rith, the Renegade Legions, and the Commonwealth) is pretty much at parity. Tech level in Traveller is a definite issue ship to ship and culture to culture. TL 14 Zhodani interceptors are a whole different level of threat from TL 11 Vargr fighters... And that's a whole different kettle of fish from those two gleaming TL 15 Imperial patrol cruisers that want you to stand to for inspection...
What I propose to do is to use High Guard or possibly MegaTraveller-as-fixed-by-me to build the ships and then convert them into RL:I statistics. This gives me the best of both worlds insofar as ship design and a playable realspace combat system.
The reason I'm posting this here is that I'm wondering if any of the rest of you combine rulesets for starships like this. And if so, what rulesets do you use?