Think about it. By the time you're attempting the Impossible, it's all chaos anyway. In other words, what are we really trying to model at this point?
Rob, I felt that quote summed up T5 nicely, though that obviously wasn't your intent.

I bought T5 early, paid nearly $100 US Dollars for it and
ALMOST regret having done so. I don't like it for the many reasons I've expressed in other threads. I don't, and won't, play it as is. I do like it sitting on the shelf looking good with the rest of my Traveller collection.
I do like many of the changes it has put forward for Ship design. A
LOT of good things there and some long overdue common sense retcon.
I'll say this again, If not for the time and effort you put into ship design examples, I'd have resold T5 a week after I received it and never looked back. You've been a great Ambassador (not an apologist) for T5 and have worked harder than anyone I've seen on CotI to promote it, and always in a fair and impartial manner.
I hate to see the continued infighting here on CotI over T5. Whatever anyone's pet position on T5 is it certainly must be acknowledged that it has been controversial since BEFORE it came out.
T5 is to big for everyone to like everything about it, so, looking at it that way, I'll mine T5 for what I do like, add it into CT, and continue to love and enjoy Traveller.
CT, with all it's flaws, was/is simple, easy to learn, and fun to play. It does require imagination to flesh out but in it's simplicity it does not lend itself to Munchkins or Rules Warriors readily. These two classifications seem to be where we are headed as we continue to trash/defend T5.
The hostility on this board, to each other, and the game, has done nothing to promote Traveller to the public at large and has been fuel for the fires on other boards. Why would anyone take the time, or expense, to get involved in a game diehard fans argue so much about? I feel we, myself included, have turned off many potential players.
Let's do better. Let's be better.
So, I'll end this with a paraphrase of Robs quote above:
what are we really trying to "do" at this point?