I've been having fun doing deckplans for a few weeks now, and it occurs to me that to do the deckplans for a large ship (as in at least a thousand tons), I'd probably have to end up placing the decks perpendicular to the axis of the ship and repeating decks, just to make things manageable. The net result is that the deckplans and layout would end up looking like the Azhanti High Lightning plans where there are only 15 or so different deckplans that are repeated as necessary and assembled in a certain order.
Now, what if we take the Azhanti High Lightning idea and scale it down a tad and apply it to the actual ship design? Create a set of deckplans that each represent a perpendicular slice of a cylindrical ship for a specific function (cargo hold, engineering, bridge, crew quarters, passenger deck, fuel, small craft, etc), and then use those deckplans to assemble ships of various sizes.
For example, say I create a set of ship slices where each circular slice is 100 dTons, and I want to create a 1000 dTon freighter. I then arrange 10 slices in this order (from front of ship to back)
Bridge and Crew Quarters
Passenger Staterooms
Cargo
Cargo
Cargo
Cargo
Fuel
Fuel
Power Plant
Jump Drive-Maneuver Drive
If I wanted a 1000 ton destroyer escort, I could arrange a slightly different set of deck plans like:
Bridge and Crew Quarters
Weapons
Fuel
Fuel
Fuel
Fuel
Power Plant
Power Plant
Jump Drive Maneuver Drive
Jump Drive Maneuver Drive
Or a 600 dTon passenger liner:
Bridge and Crew Quarters
Passenger Staterooms
Passenger Staterooms
Fuel / Cargo
Power Plant
Jump Drive/Maneuver Drive
This idea could be extended to the actual design of the ship itself. Each deck could be a "module", and the ship could be designed by selecting the modules. Obviously, the ship wouldn't be as optimally designed as a custom designed ship since there might be, for example, an excess of fuel, but one could imagine certain ship builders actually building some ships this way by assembling prebuilt components on a larger scale. Sort of like a variably sized liberty ship idea. Of course, the ships would be pretty darn boring since they'd all be cylinders of varying lengths.
In terms of real world practicality, I/others could create a set of different types of decks so that people could assemble their own ships and have something that approaches the AHL set in terms of flexibility and usefulness. I could also see such a set being published as a Traveller's Aide.
Anyway, what do you think of the idea? The idea came to me during a 4 AM feeding, so I can't say that I've been able to think the idea through properly. I'll probably try out some deckplans after I finish the Patrol Cruiser and Falkyn's insertion ship request.
Ron
Now, what if we take the Azhanti High Lightning idea and scale it down a tad and apply it to the actual ship design? Create a set of deckplans that each represent a perpendicular slice of a cylindrical ship for a specific function (cargo hold, engineering, bridge, crew quarters, passenger deck, fuel, small craft, etc), and then use those deckplans to assemble ships of various sizes.
For example, say I create a set of ship slices where each circular slice is 100 dTons, and I want to create a 1000 dTon freighter. I then arrange 10 slices in this order (from front of ship to back)
Bridge and Crew Quarters
Passenger Staterooms
Cargo
Cargo
Cargo
Cargo
Fuel
Fuel
Power Plant
Jump Drive-Maneuver Drive
If I wanted a 1000 ton destroyer escort, I could arrange a slightly different set of deck plans like:
Bridge and Crew Quarters
Weapons
Fuel
Fuel
Fuel
Fuel
Power Plant
Power Plant
Jump Drive Maneuver Drive
Jump Drive Maneuver Drive
Or a 600 dTon passenger liner:
Bridge and Crew Quarters
Passenger Staterooms
Passenger Staterooms
Fuel / Cargo
Power Plant
Jump Drive/Maneuver Drive
This idea could be extended to the actual design of the ship itself. Each deck could be a "module", and the ship could be designed by selecting the modules. Obviously, the ship wouldn't be as optimally designed as a custom designed ship since there might be, for example, an excess of fuel, but one could imagine certain ship builders actually building some ships this way by assembling prebuilt components on a larger scale. Sort of like a variably sized liberty ship idea. Of course, the ships would be pretty darn boring since they'd all be cylinders of varying lengths.
In terms of real world practicality, I/others could create a set of different types of decks so that people could assemble their own ships and have something that approaches the AHL set in terms of flexibility and usefulness. I could also see such a set being published as a Traveller's Aide.
Anyway, what do you think of the idea? The idea came to me during a 4 AM feeding, so I can't say that I've been able to think the idea through properly. I'll probably try out some deckplans after I finish the Patrol Cruiser and Falkyn's insertion ship request.
Ron