jchurchill
SOC-12
Excuse my fading memory but aren't the High Guard stats for the Zhodani Shivva class patrol frigate included in one of the adventures? Does anyone recall which one?
Problem with the Shivva under T20 isn't the Shivva it is the fighters. You can't build a T20 fighter at 8 tons with more than 5G acceleration and agility. The stats were also in Adventure 7 Broadsword. (Along with a 2000T "Strike Cruiser") I always thought that one was funny as the 2000T Strike Cruiser showed up at Garda Villis and was only Jump-1 it would have to make 15 jumps from the nearest Zhondani base (2 of them in empty hexes, one of them in the same hex as an Imperial Scout base and 5 of those jumps in Imperial space to get there.Or 4 jumps in Imperial space (one in an empty hex) from the nearest Sword Worlds base.As this is the first shots in the war in an adventure.... Always made me laugh.Originally posted by Qstor2:
Thanks! I found it going through the old threads last night
Mike
Originally posted by Sigg Oddra:
In T20 you can't build a space ship under 10t, depending on how you interpret the computer rule
I wonder if it would be more useful to build it (8t fighter) as a vehicle?
Anyway, here's a version of an 8t fighter:
8t Tl13 fighter
bridge 4t
m-drive5 1.12t, 0.4 EP
TL13 p-p 0.8t, generates 0.8 EP (agility5)
fuel 0.08t, enough for 67 hours operation
computer 1t
fire control 1t, carries 9 nuclear missiles or bomb pumped lasers.
I got a definitive answer to that from Hunter some time back. You round up the computer model allowed so anything up to 10dT can have a model/1 computer (or model/1bis), iirc, will try to seek out the post later to confirm, if I find a moment.Originally posted by Sigg Oddra:
In T20 you can't build a space ship under 10t, depending on how you interpret the computer rule ...
Yep, that's the sensible way to do itOriginally posted by far-trader:
I got a definitive answer to that from Hunter some time back. You round up the computer model allowed so anything up to 10dT can have a model/1 computer (or model/1bis), iirc, will try to seek out the post later to confirm, if I find a moment.
Oh yes, the "half size bridge" rule. Wouldn't it have been a whole lot simpler if:Originally posted by far-trader: Edit - Ah, I also used the "bridge" rules loosely to allow up to half the tonnage to be used towards installed components, the computer and turret in this case. Hence the brackets and no minus signs for the tonnage.
But of course, that's a big part of the reason I post here, constructive critique and feedback, positive and even negative can be good.Originally posted by Sigg Oddra:
And one little nit-pick on your design far trader, if I may
Yep, that's why its a Model/1bis computer. It says "A bis computer acts as one model higher for determining Jump and Flight Avionics support..." which I take to mean that a Model/1bis Ships Computer (core) with a Model/1 Flight Avionics can support up to Jump 2 and 1,000dT of Ship, or one level of streamlining upgrade in a Ship up to 600dT. Again it may be a liberal interpretation but I think it works and it helps me rationalize it better for MTU to lump Jump support into the Flight Avionics. But then I also have Model/0 systems and Bis versions across the board in MTUOriginally posted by Sigg Oddra:
I can accept the liberal interprtation of the aformentioned half sized bridge rule (even though the book does say that the ship's computer, power plant, and drives cann't be included in the bridge, it doesn't say if this means the whole computer system, avionics, communications and sensors or just the core ), but if you include an airframe hull you have to either reduce agility by 1 or increase the size of your computer (model 2 avionics required) by 0.4 tons.
That would put the design 0.42 tons overweight
I got a definitive answer to that from Hunter some time back. You round up the computer model allowed so anything up to 10dT can have a model/1 computer (or model/1bis), iirc, will try to seek out the post later to confirm, if I find a moment. </font>[/QUOTE]Found the post just in case anyone needs the official reply. Check here.Originally posted by far-trader:
</font><blockquote>quote:</font><hr />Originally posted by Sigg Oddra:
In T20 you can't build a space ship under 10t, depending on how you interpret the computer rule ...
Originally posted by Sigg Oddra:
Hi far trader, I hope you don't think I'm being negatively critical but...
Just kidding
You and me and more than a few others I expect...Originally posted by Sigg Oddra:
What I'm trying to do is understand some of the vagaries of the T20 ship design system, like the bridge issue
I would but answers aren't always forthcoming for various reasons and in this case I have a bad feeling your interpretation is the way Hunter would rule and intended it to be read.Originally posted by Sigg Oddra:
Now, since you mentioned it, I took the wording of the 1bis computer to mean you could install a model 2 avionics package (required for a 600t or less airframe to maintain full agility), after all it will support jump 2 but you still need a jump 2 engine
Reading it again, your interpretation sound valid. So I wonder which is the correct way to do it ?
Maybe it's an "ask Hunter"???
Oh yes, the "half size bridge" rule. Wouldn't it have been a whole lot simpler if:Originally posted by Sigg Oddra:
</font><blockquote>quote:</font><hr />Originally posted by far-trader: Edit - Ah, I also used the "bridge" rules loosely to allow up to half the tonnage to be used towards installed components, the computer and turret in this case. Hence the brackets and no minus signs for the tonnage.