Interesting related article, but about Automobile factories and not shipyards. But it is about robots in a factory;
http://www.economist.com/node/21552897
http://www.economist.com/node/21552897
I'd say it is more likely an inverse expotential curve for a given size of yard in capacity.
That is, as TL goes up the number of workers decreases expotentially. So, a TL 8 yard of given capacity might use say 50,000 workers while one of 9 uses 30,000 and a TL 10 is down to 15,000.
As a micro example, at TL 7 you have a man and helper operating a large metal part fabrication machine. At 8 it is down to one man. At 9 he is gone and the machine computerized with one worker "supervising" several machines. At 10 it is fully automated with just a supervisory few workers in an office and at 11 it is down to one or two people....etc.
No, slacking here just Chemo treatment for Cancer, but I totally agree, this subject is much better than what I am doing in RL.
Dave Chase
While this all seems perfectly reasonable to me, I would like to point out that the MegaTraveller Control Point rules state that required control points increase with TL, and imply that comparable higher TL equipment needs MORE engineers to operate and maintain (or state of the art computers).Here is a thought, let's make a forumla that works for figuring how many employees a down port and highport shipyard needs, and assume TL 10
Then you divide that number (TL/10).
So, a shipyard at TL 10 that needs 120,000 employees would only need
150,000 employees for a TL 8
and 100,000 employees for a TL 12
Dave Chase
Does anyone have a notion of how many employees a shipyard would need to build a starship of a given size? Or a bunch of ships totalling a given tonnage?
Hans
Also, Robot Shipyard Workers to do a lot of the DDD (Dirty, Dull, Dangerous) work. Especially the vacuum environment work.
Only when not banned from so doing. Some places will in fact ban robot replacements on the grounds of "right to work"...
I don't think that using WWII production numbers are useful due to the fact that there was practically 0 automation in WWII.
I don't think that using WWII production numbers are useful due to the fact that there was practically 0 automation in WWII.
Some general data from the Bureau of Labor Statistics covering a decade:As for shipyard production rates, the output per worker in tons of ship per year has stayed about the same since 1900, at about 10 tons of completed ship per man per year.
Some general data from the Bureau of Labor Statistics covering a decade:
Series Id: IPUEN336___L000
Sector: Manufacturing
Industry: Transportation equipment manufacturing
NAICS Code: 336
Measure: Output per hour index (2002=100)
Duration: indexes and values
Base Year: 2002
![]()
Year Annual
2000 85.627
2001 89.118
2002 100.000
2003 108.921
2004 107.839
2005 113.349
2006 114.864
2007 126.148
2008 120.227
2009 114.714
2010 132.752
This suggests a trend towards increased productivity per worker over time ... a 2010 worker was 55% more productive than his 2000 counterpart.
[EDIT: Any thoughts on reconciling this with your data?]
The transportation equipment manufacturing subsector consists of these industry groups:
Motor Vehicle Manufacturing: NAICS 3361
Motor Vehicle Body and Trailer Manufacturing: NAICS 3362
Motor Vehicle Parts Manufacturing: NAICS 3363
Aerospace Product and Parts Manufacturing: NAICS 3364
Railroad Rolling Stock Manufacturing: NAICS 3365
Ship and Boat Building: NAICS 3366
Other Transportation Equipment Manufacturing: NAICS 3369
So, are these workers working 16 hour days seven days a week with 2 breaks per day, or 6 hours a day four day weeks with 5 breaks per day and 2 months annual leave?...