Hello Folks,
I thought I'd pose a question for you all and see what you all think
Ships troops for TRAVELLER's HIGH GUARD indicates that the number of ship's troops can be between 3 per 1000 dtons on up to 3 per 100 dtons. It then goes on to state that the organization of the Ship's troops would be as per Book 4, Mercenaries.
That begs the question then, of whether or not ship's troops would be any old random number, or whether the number of troops should conform to the organization listed within Mercenary.
Page 33 of MERCENARY lists the numbers associated with specific organizations of men and they are:
Fire team: 4 men
Squad: 9 Men
Section: 19 Men
Platoon: 41 Men
Company: 127 Men
Battalion: 452 Men
Reinforced Battalion: 635 Men
Brigade: 1500 Men
Ok, so lets look at a sample "problem" if you will. Lets say you're about to detail a 3,000 dton military craft for your hypothetical Imperium. Per the rules, the range of men number between: (3,000 dtons/1,000 dtons x 3 men) or 3 men, all the way up to (3,000 dtons/100 dtons x 3 men) or 90 men.
The closest organization that meets the need for 3 men is a fire team. The closest organization that meets the need for 90 men is two platoons plus some odd number of men or roughly 36 men shy of a full company.
Now, Looking more closely at the rules from High Guard on page 33 (odd how 33 is THE page to look at in either of Book 4 or Book 5!), it states for Maintenance crew, that the number of such crew is to be listed as being 2 men per 1,000 dtons of ship, or 3 if there are no ship's troops available. Looking more closely at the description for Ship's troops, one of the duties for the troops is "Damage control".
Presumably then, the extra maintenance crew required when there are no ship's troops is for the extra Damage Control parties required by the ship.
So, looking at our hypothetical Ship above at 3,000 dtons, our service crew would be set at 6 men, and require and extra 3 men in the event that ship's troops are not present.
This makes me wonder just a little. Note that the number of maintenance crew for any given ship in the Imperium is expected to equal the minimum number of Ship's troops required by that hull. Note too, that if you subtract the minimum required Maintenance crew from the Maximum required Maintenance crew, that ship's troops at their minimum levels will always be 33% of the minimum required ship's Troops level (if any are present aboard ship)
Would it be safe to presume based on that "logic", that the following is true:
Minimum Maintenance is 1 man per 500 dtons
Minimum Damage Control is 1 man per 1,000 dtons
Would it also be safe to presume that most naval ships in the Imperium should contain a minimum of a fire-team as that is the smallest "unit" of men, and that if a Naval Captain is expected to secure the safety of his ship, he probably will have a larger contingent of men aboard than a simple fire team?
Per the Traveller history, it seems like a 3,000 dton warship is the equivalent of a Destroyer. Would you expect a Destroyer class ship to contain anything less than a Platoon of Naval Marines permanently stationed aboard the ship for "security reasons"?
In looking at Supplement 9: Fighting Ships, I note that the example of a Destroyer lists the following:
Jump4, Maneuver6, Power B, 2 50 ton cutters (requiring flight crew), 2 Screens (requiring 8 men), 3 defensive batteries (3 gunners), 1 Bay (requiring 2 men), 5 offensive batteries (requring 5 men).
Engineering requires 10 men outright.
Bridge/Command requires 10 men as well (7 officers plus 50% ratings)
Gunnery: 1 Officer plus 1 NCO per weapon type gives us 7 men plus 1 gunner per battery plus the requisite men per weapon system. I'm going to presume that if a system requires 4 men, that one of them can be an NCO in charge of the unit in question. So:
Gunnery Section Officer: 1 Man
Nuc Dampner: 4 Men
Meson Screen: 4 Men
Accelerator Bay: 2 Men
Missle Turret Gunner: 2 Men - one to man the turret (an enlisted) plus an NCO
Laser Turret Gunner: 4 Men.
Sandcaster Turret Gunners: 3 Men.
Total For Gunnery Section is 20 men. (this is one man too many compared to the program High Guard Shipyard by the way)
Flight Crew: 4 men (1 pilot plus one ground crew x 2) (High Guard Shipyard lists 5 men, presumably adding a Flight Deck Officer).
Maintenance/Service crew: 3 men per 1,000 dtons (no ship's troops) 9 men
Frozen Watch: None
Totals:
Command section: 10 (rounded down, HGS lists 11)
Engineering: 10 (same as HGS)
Gunnery Section: 20 (HGS lists 19 men)
Service Section: 9 (HGS lists 6 in service section +3 security)
Flight Section: 4
53 men is what I get using strict interpretation of the rules given in HIGH GUARD versus the 33 given in FIGHTING SHIPS.
My question is: why the huge disparity?
For the record? I recreated the Midu Agashaam class Destroyer on page 16 of SUPPLEMENT 9 FIGHTING SHIPS and found that it has 13 displacement tons left over for use as cargo - something that the FIGHTING SHIPS claims should be zero. I was hoping to see some guidelines on how many ships troops a military craft should have and was surprised that it had NONE. Kinda sad actually
I thought I'd pose a question for you all and see what you all think

Ships troops for TRAVELLER's HIGH GUARD indicates that the number of ship's troops can be between 3 per 1000 dtons on up to 3 per 100 dtons. It then goes on to state that the organization of the Ship's troops would be as per Book 4, Mercenaries.
That begs the question then, of whether or not ship's troops would be any old random number, or whether the number of troops should conform to the organization listed within Mercenary.
Page 33 of MERCENARY lists the numbers associated with specific organizations of men and they are:
Fire team: 4 men
Squad: 9 Men
Section: 19 Men
Platoon: 41 Men
Company: 127 Men
Battalion: 452 Men
Reinforced Battalion: 635 Men
Brigade: 1500 Men
Ok, so lets look at a sample "problem" if you will. Lets say you're about to detail a 3,000 dton military craft for your hypothetical Imperium. Per the rules, the range of men number between: (3,000 dtons/1,000 dtons x 3 men) or 3 men, all the way up to (3,000 dtons/100 dtons x 3 men) or 90 men.
The closest organization that meets the need for 3 men is a fire team. The closest organization that meets the need for 90 men is two platoons plus some odd number of men or roughly 36 men shy of a full company.
Now, Looking more closely at the rules from High Guard on page 33 (odd how 33 is THE page to look at in either of Book 4 or Book 5!), it states for Maintenance crew, that the number of such crew is to be listed as being 2 men per 1,000 dtons of ship, or 3 if there are no ship's troops available. Looking more closely at the description for Ship's troops, one of the duties for the troops is "Damage control".
Presumably then, the extra maintenance crew required when there are no ship's troops is for the extra Damage Control parties required by the ship.
So, looking at our hypothetical Ship above at 3,000 dtons, our service crew would be set at 6 men, and require and extra 3 men in the event that ship's troops are not present.
This makes me wonder just a little. Note that the number of maintenance crew for any given ship in the Imperium is expected to equal the minimum number of Ship's troops required by that hull. Note too, that if you subtract the minimum required Maintenance crew from the Maximum required Maintenance crew, that ship's troops at their minimum levels will always be 33% of the minimum required ship's Troops level (if any are present aboard ship)
Would it be safe to presume based on that "logic", that the following is true:
Minimum Maintenance is 1 man per 500 dtons
Minimum Damage Control is 1 man per 1,000 dtons
Would it also be safe to presume that most naval ships in the Imperium should contain a minimum of a fire-team as that is the smallest "unit" of men, and that if a Naval Captain is expected to secure the safety of his ship, he probably will have a larger contingent of men aboard than a simple fire team?
Per the Traveller history, it seems like a 3,000 dton warship is the equivalent of a Destroyer. Would you expect a Destroyer class ship to contain anything less than a Platoon of Naval Marines permanently stationed aboard the ship for "security reasons"?
In looking at Supplement 9: Fighting Ships, I note that the example of a Destroyer lists the following:
Jump4, Maneuver6, Power B, 2 50 ton cutters (requiring flight crew), 2 Screens (requiring 8 men), 3 defensive batteries (3 gunners), 1 Bay (requiring 2 men), 5 offensive batteries (requring 5 men).
Engineering requires 10 men outright.
Bridge/Command requires 10 men as well (7 officers plus 50% ratings)
Gunnery: 1 Officer plus 1 NCO per weapon type gives us 7 men plus 1 gunner per battery plus the requisite men per weapon system. I'm going to presume that if a system requires 4 men, that one of them can be an NCO in charge of the unit in question. So:
Gunnery Section Officer: 1 Man
Nuc Dampner: 4 Men
Meson Screen: 4 Men
Accelerator Bay: 2 Men
Missle Turret Gunner: 2 Men - one to man the turret (an enlisted) plus an NCO
Laser Turret Gunner: 4 Men.
Sandcaster Turret Gunners: 3 Men.
Total For Gunnery Section is 20 men. (this is one man too many compared to the program High Guard Shipyard by the way)
Flight Crew: 4 men (1 pilot plus one ground crew x 2) (High Guard Shipyard lists 5 men, presumably adding a Flight Deck Officer).
Maintenance/Service crew: 3 men per 1,000 dtons (no ship's troops) 9 men
Frozen Watch: None
Totals:
Command section: 10 (rounded down, HGS lists 11)
Engineering: 10 (same as HGS)
Gunnery Section: 20 (HGS lists 19 men)
Service Section: 9 (HGS lists 6 in service section +3 security)
Flight Section: 4
53 men is what I get using strict interpretation of the rules given in HIGH GUARD versus the 33 given in FIGHTING SHIPS.
My question is: why the huge disparity?
For the record? I recreated the Midu Agashaam class Destroyer on page 16 of SUPPLEMENT 9 FIGHTING SHIPS and found that it has 13 displacement tons left over for use as cargo - something that the FIGHTING SHIPS claims should be zero. I was hoping to see some guidelines on how many ships troops a military craft should have and was surprised that it had NONE. Kinda sad actually
