What is it? An adventure setting on the frontier of Charted Space. A place where travellers may wander in search of adventure. In a nutshell:
Where is it? The action takes place in subsector F of the Couro Sector, a sector in the wilds.
Yes but Where is That? I haven't yet received a solid answer to that. Those who claim to know are either blowing hot air or being evasive or intentionally unclear.
Who's there? Young colonies and unexplored worlds. There are fewer than the typical number of class A ports - and therefore what power there is, is concentrated. Colonies are frequently engaged in revolutions, struggles against petty states, and tradewars against other colonies. The nobility, as is typical of human cultures, is inherited and feudal, with all of the politicking that goes with it. The structure of this interstellar culture is harshly stratified, and that stratification matters.
How advanced is the technology? TL 11, with one world, Shagian (Couro 1212/A8C4895-C), at TL 12.
What professions are there? This is the unknown, into which players are dropped to help make known. This is a lawless place, into which players are dropped to bring order. This is a place of change, in which players may make or lose fortunes. Demand centers on interstellar explorers, speculative traders, mercenaries, agents, and rogues.
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[/FONT]What else is interesting? Unlike inside the Third Imperium, space travel is uncommon. Survival chances are low by current Traveller standards. Low berth deaths, pirate encounters, misjumps, and the use of unrefined fuel is at the frequency of Book 1, rather than that of later editions. Expect there to be many missing ships -- and the opportunity to find them. Expect new ships to be rather hard to come by.
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LBB3 said:The players must move, act, travel in search of their own goals [...and...] must boldly plan and execute daring schemes for the acquisition of wealth and power.
Where is it? The action takes place in subsector F of the Couro Sector, a sector in the wilds.
Yes but Where is That? I haven't yet received a solid answer to that. Those who claim to know are either blowing hot air or being evasive or intentionally unclear.
Who's there? Young colonies and unexplored worlds. There are fewer than the typical number of class A ports - and therefore what power there is, is concentrated. Colonies are frequently engaged in revolutions, struggles against petty states, and tradewars against other colonies. The nobility, as is typical of human cultures, is inherited and feudal, with all of the politicking that goes with it. The structure of this interstellar culture is harshly stratified, and that stratification matters.
How advanced is the technology? TL 11, with one world, Shagian (Couro 1212/A8C4895-C), at TL 12.
What professions are there? This is the unknown, into which players are dropped to help make known. This is a lawless place, into which players are dropped to bring order. This is a place of change, in which players may make or lose fortunes. Demand centers on interstellar explorers, speculative traders, mercenaries, agents, and rogues.
[FONT=arial,helvetica]
[/FONT]What else is interesting? Unlike inside the Third Imperium, space travel is uncommon. Survival chances are low by current Traveller standards. Low berth deaths, pirate encounters, misjumps, and the use of unrefined fuel is at the frequency of Book 1, rather than that of later editions. Expect there to be many missing ships -- and the opportunity to find them. Expect new ships to be rather hard to come by.
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