E.D.Quibell
SOC-13
The rewards should lead not necessarily to greater character wealth, but to greater player fun.
Absolutely!
Regards,
Ewan
The rewards should lead not necessarily to greater character wealth, but to greater player fun.
There are really three different, though related, threads here. One is what canon has to say, another is whether that is plausible in-universe, and the third is whether it is a good thing for the campaign to give the PCs a Kinunir or a substantial fraction of the value of one.Interesting thread - as one parting contribution, I'll throw out that it is at least implied in the module that the PC's can obtain use of this ship for themselves.
As a reference, please note the following from page 43:
"Battlefield Salvage: The area of space where the Battle of Two Suns was fought could have starship wreckage, both of Kinunir class ships and of other ships involved, in salvagable condition. Serviceable parts for the restoration of the Kinunir could be available."
There are really three different, though related, threads here. One is what canon has to say, another is whether that is plausible in-universe, and the third is whether it is a good thing for the campaign to give the PCs a Kinunir or a substantial fraction of the value of one.
Hans
Three Kings? Don't recognize the reference.
Three Kings.
SPOILER: Three soldiers in the first Persian Gulf war find a stash of gold bullion but then run into problems actually transporting it over the Iran/Iraq border. It turns out gold bricks are super heavy and carrying one let alone many gold bars is a challenge in and of itself.
Sounds like a sequel to Kelly's Heroes.![]()
For 1d100th of 1% of its value, I'd either take it across the nearest border and sell it in Arden (or the Extents), or just shrug and continue on my way. After dismounting the Black Globe generator and enough of the weapon systems to sell outside the Imperium to make it worth the bother.three kings is a movie about a modern (2003 Iraq war IIRC) treasure hunt by a couple of SoF types
---
keep in mind that the salvage / prize value of the Kinunir would be based on the condition it is currently in or the insured (depreciated) value depending on who pays
Thats still going to be quite a chunk of change but not 10% or even 1% of *new* price as the above posts suggest
I'd be offering 1d100th of 1% if they returned it to an imperial base of any kind or maybe 1/10th of that for the sensor logs and condition survey .... which should work out to something in the hundreds of thousands of credits .... plus some imperial "thank you" vouchers if they roleplayed the handover well (and showed respect to the dead)
There are several major issues with salvaging something as complex as a ship.
First, many of the systems would be very complex. There may or may not be prints, documents and, other stuff that you can use to even figure out the system.
Next, comes parts. Getting these may be next to impossible unless you have them custom made. Some may be next to impossible to reproduce and require total replacement instead.
True, but if the computers can be booted, and haven't suffered radiation damage, most starships carry their own technical plans with them. (At least most Imperial Naval and Scout vessels do or should).
Likely so, but I would still expect these computers to be more like industrial and military special purpose ones.
Then there is the common problem that the tech manual you have doesn't match the physical system as installed; particularly on equipment that has been in service for a while. This is very common. I've run across situations like one manual has a troubleshooting section with the necessary diagrams for testing while another manual on the exact same system didn't.
Or, where you have a manual for something mundane and ubiquitious to many pieces of equipment or ships. This manual doesn't tell you how to really find and fix the exact equipment you have.
So, in play you could have all sorts of issues come up that the characters have to resolve one frustration after another..... Great pain for great gain....
Likely so, but I would still expect these computers to be more like industrial and military special purpose ones. That is, they use some odd programming language or a variant of some industry standard like PLC "ladder logic" used in many industrial machines:
Well, this IS the "In My Traveller Universe" forum.
IMTU, The Imperium has "1st right of recovery" on their property. The players are rewarded with what they would gain from a prize court (See Challenge Mag 37 or 38 for details).
The main problem w/ keeping the Kininur is maintenance. Odds are you would have to get every repair part fabricated. (Short production run - all military - I would double or triple basic maintenance costs).
Using the prize court route, the PCs will get a nice chunk of change and connections at higher levels of the Imperial Navy.
Every navy is likely to put some form of reserve on its secret, including those embodied in its material. In my mind that is UTU. The Kinunir will be considered Imperial space and its recovery, in the mind of the Imperium, is subject to Imperium's law. Now, some other state may be generous about buying it from you. Outside the Imperium, you may consider operating a Kinunir legally.