IMTU salvors (people salvaging a ship) can get full and clear legal title to a ship they save, provided:
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- They did not contribute to (that is, make worse) the incident that caused the ship to be abandoned in the first place.</font>
- No crimes were committed that contributed to the abandonment or to the salvage.</font>
- All the work needed to save the ship was performed by the salvors, except for any help from the laws of nature.</font>
- The previous crew/owner must have abandoned the ship with no realistic intention/expectation of ever returning to the ship.</font>
- The ship is not a military vessel.</font>
If conditions are met and the ship is salved, the salvors gain full and clear ownership of the vessel once they get the ship "under command" once again. "Under command" means the ship is flying under its own power and control systems, with a crew aboard operating the vessel themselves. Of course, the salvors don't get the paperwork showing full and clear ownership until they get the ship to an Imperial starport and jump through some bureaucratic hoops to prove they met all the conditions for salvage.
All prior legal claims against a properly salved vessel are dismissed: all previous liens/cargo owners are assumed to have been paid off by insurance (and if they didn't =have= insurance that's their loss). Of course, this doesn't apply to any non-legal claims on a ship, say those held by a local crime boss who paid for the "special" additions to this ship.
Note that none of this applies to any military vessel of any kind, even a 10 ton gig. All military vessels remain the property of the owning government, even if the ship is a wreck pasted onto an asteroid or frozen inside a comet.
IMTU the megacorps have tried to get this status for all of their vessels, but have not been able to get the Imperial gov't to agree, except for the case of openly and properly registered paramilitary vessels of the megacorp's security division.
Note that it is possible to save an abandoned ship without ever getting it "under command." You might tow the vessel to safety or just find a lost ship and report its location. In such cases the person(s) finding/saving the ship are paid (by the ship owners, who are usually covered by insurance for this) a fee that covers their costs (if any) for saving the ship, plus a percentage of the value of ship and cargo. The fee is paid once the ship has been brought to an Imperial starport. The percentage is decided by the local Imperial gov't and is based on how dangerous and difficult the saving/finding of the ship was for the person(s) doing the work. The percentage is never very large (1% is typical for low risk/low work jobs) but even 1% of the price of a starship is a nice chunk of change.
IMTU it is also legal for the ship owners to offer partial ownership of the vessel instead of a cash payment. The partial ownership is usually ten times the cash payment percentage. This is commonly done by the megacorps, which then use fancy accounting and even fancier lawyers to keep the salvors from ever seeing any payoff from "their" ship's profits. However, as partial owners the salvors can get cut-rate passages on the vessel, and ship their own cargo aboard for less than the standard rate.
This type of "salvage" is possible for military vessels and the salvors will be paid a percentage of the value of the ship. So while you can't end up
owning that lost heavy cruiser you found in the Oort Cloud, you can get rich by reporting its location to the Imperial Navy. Of course, the military will never give "partial ownership" of a warship to any individual.