Originally posted by Tom Schoene:
</font><blockquote>quote:</font><hr />Originally posted by Liam Devlin:
I get worried when I see tons of posts about gadgets and gizmos and a handful on the actual roleplaying part of the game. Or why call it an R-P-G?
I answered gearhead and roleplayer (Any reason there wasn't a "gearhead only" option, BTW?) though probably not in the way you meant. I'm a Trav gearhead, and roleplay mostly other games these days (Currently doing swashbuckling fantasy using the Unknown Armies system.) I've tried to hook my group into Trav, but it's not really their thing and I don't have time to do two games.
As to why people don't talk as much about the RP side of their gaming, I think it's largely that it's more potentially embarassing to talk about. RP events that were great fun in game often look silly if you don't know all the history and background. That's a lot more effort to write, and a lot more personal as well.</font>[/QUOTE]___________________________________
Well Tom, Lemme see, I misspelled Roleplayer in the title, and I should have had a 3rd option in question 1. (Are You a gearhead only?). I was up since yesterday, I'm fading now..worked all night, and at the time I was trying to finish up before closing off the comp at work at 0715. No excuse for haste.
As for the embarassment? Hell lad, we're practically anonymous here with call signs/ handles/ emoticons etc. well over half of us don't have a photo of ourselves on the profile (me, for the lack of a scanner, alas--c'mon Christmas!).
How can you be embarassed?
I dunno even what TJ looks like (and I'll pass for a four day weekend with LisaGB any day over that--sorry TJ, you'd do me the same!)
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I just see a trend here that I find disturbing. Too much talk about the gidgets, gadgets at times, and not enough of how you used em, what was so funny, etc in the game. Role playing means "playing a role"--where you get to write your characters own script, and actions. The GM supplies plot, and scenery, and those annoying mundane folk who get in your way every day.
Make believe, acting, all I'm saying is we're looking like way too widget happy and steering at times towards too much gadgetry tinkering. Balance--thats what I don't see.
Clue: T-20's ship designs are gonna be smooth transitions for CT/ HG players...no heavy detail MT, or TNE.
Its a ship, it gets ya where ya gonna go..but the ship doesn't sell the cargo, offload the loot from the stash, or dicker with he repai dogs when she's broke--THE PLAYERS roleplaying do all the rest of it.
Too many widgets makes for monty-haulism.
I'd rather have a PC with good NPC contacts, relationships, mentors, then a FGMP-15 and an Empress Grav carrier any day.
Okay, I'm off the box now.. Thanks tom, for paying attention, and responding. (No, I'm not flaming--I'm explaining),'Kay?
Next!
