I would have to agree with my buddy Solo. Traveller is need of a massive overall, if it is going to retain its position as the authoritive SF game on the market. (I tend to view T20, as a work in progress and have given up on other versions of Traveller.)
On the issue of Robotics, it seems that the Traveller rules were designed with the mechanics correct but little was left to the imagination beyond. Therefore, if you wanted to build flying toasters with an IQ to tell you that your toast was burning Book 8 (and many of the Robots in 101) did give you the mechanic.
I always wondered how the debate in Traveller regarding computers - Organic or Non-Organic Cores went. [side note: can anyone tell me...]
I don't think Traveller with its limitations on technology can provide an adequate system for robots because of its fixation with old SF (read: 1950s plus lasers). However, it lays the basis for the new SF by giving us a wonderful universe to play in. Sometimes, I think it will be neccessary to "Screw it...it the Far, Far Future" (Traveller's Milieu) they will have solved that problem long ago and our 21st century minds could not grasp the explaination.
To build robots, we might see something like we saw in the Spielberg flick (AI) - an AI-hybrid society. But, we might build a Human future instead...and I think that is what Traveller postualates.
So while I do love the Traveller universe, I think it is beginning to lose some of its wonder because of the obsession with the mechanics rather than the role playing aspects.
On the issue of Robotics, it seems that the Traveller rules were designed with the mechanics correct but little was left to the imagination beyond. Therefore, if you wanted to build flying toasters with an IQ to tell you that your toast was burning Book 8 (and many of the Robots in 101) did give you the mechanic.
I always wondered how the debate in Traveller regarding computers - Organic or Non-Organic Cores went. [side note: can anyone tell me...]
I don't think Traveller with its limitations on technology can provide an adequate system for robots because of its fixation with old SF (read: 1950s plus lasers). However, it lays the basis for the new SF by giving us a wonderful universe to play in. Sometimes, I think it will be neccessary to "Screw it...it the Far, Far Future" (Traveller's Milieu) they will have solved that problem long ago and our 21st century minds could not grasp the explaination.
To build robots, we might see something like we saw in the Spielberg flick (AI) - an AI-hybrid society. But, we might build a Human future instead...and I think that is what Traveller postualates.
So while I do love the Traveller universe, I think it is beginning to lose some of its wonder because of the obsession with the mechanics rather than the role playing aspects.