Inspired by this clever article from Freelance Traveller:
I am trying to build a more full-fledged quick robot design/encounter system mapped on the animal encounter system in CT. I've mapped various types of robots onto the animal types present in CT, with the board categories of Herbivores = Workbots (that generally stay in one area doing their job), omnivores = service robots (that move around), carnivores = military/paramilitary robots (self-explanatory) and scavengers = sophont interaction robots. I've further classified the following sub-categories:
Are there any categories that are unclear or confusing? Are there major functions missing that do not fit into any of my categories?
Freelance Traveller - Doing It My Way - The Robot as Animal
freelancetraveller.com
I am trying to build a more full-fledged quick robot design/encounter system mapped on the animal encounter system in CT. I've mapped various types of robots onto the animal types present in CT, with the board categories of Herbivores = Workbots (that generally stay in one area doing their job), omnivores = service robots (that move around), carnivores = military/paramilitary robots (self-explanatory) and scavengers = sophont interaction robots. I've further classified the following sub-categories:
Are there any categories that are unclear or confusing? Are there major functions missing that do not fit into any of my categories?