As stated in the other thread, I'm going forward with a campaign set among the pocket empires of the Solomani Rim at the end of the Long Night (no exact date yet). Can someone think of a catchier but still descriptive name then, "Rim Dawn?" [Edit - Currently going with "Terran Dawn", can't figure out how to change the title]
First step, research. ((should this thread be somewhere else?))
Here are the resources I have thus far:

Worlds - Supplement 10 and Rim of Fire (both set after my campaign era) combined with Interstellar Wars (set before my campaign era) should give me tons of world notes, maps, and UWPs before and after my campaign. Adventure modules set on the Rim have more world information.
History - DonM's timeline, Supplement 10, Alien Module 6, Rim of Fire, DGP's Solomani supplement, plus whatever isn't in them that I can glean from the old adventures.
Ships - I will look at Interstellar Wars ships (Solomani before my campaign) and Alien Module 6 ships (Solomani after my campaign) to get a feel of style for what they may have had in-between.
Vehicles - DGPs 101 Vehicles has several modern era Solomani vehicles that I can use for style reference. Perhaps Interstellar Wars has something also.
First step, research. ((should this thread be somewhere else?))
Here are the resources I have thus far:
- Supplement 10: Solomani Rim - the first and primary resource, modern era.
- Alien Module 1: Aslan - some history correlates with the Rim.
- Alien Module 7: Hivers - some history correlates with the Rim.
- Alien Module 6: Solomani.
- Gurps Rim of Fire: campaign guide, modern era.
- Gurps Interstellar Wars: pre 1st Imperium campaign (history, worlds, past ships, worlds, maps, past corporations, past governments).
- Gurps Alien Races 3: Hivers included (the race, history).
- Gurps Alien Races 2: Aslan included (the race, history, locs in the Rim).
- DonM's Intergrated Traveller Timeline (excellet timeline from many sources, thanks!).
- DGP's Solomani and Aslan
- Adv 8 - Prison Planet (world of Newcomb)
- Adv 9 - Nomads of the World Ocean (world of Bellerophon)
- Adv 11 - Murder on Arcturus Station (worlds of Arcturus, Heraklion, Scaramouche)
- Adv 13 - Signal GK (worlds of Scandia, Ochre, Cymbeline, UFC library entry)
- Dbl Adv 3 Argon Gambit / Death Station (worlds of Janosz, Gadden, history of Sol. Hypothesis)
- Dbl Adv 4 Marooned / Marooned Alone (world of Pagliacci)
- Library Data Supplements 8 & 11 (other sources more updated?)
- MT Imperial Encyclopedia Library Data (more updated then Supp 8/11?)
- Gurps Humaniti (soley for the Acheron minor human race)
- Gurps Traveller core book (for the large library section)
- Gateway University Library (website of library data)
- Traveller Wiki

Worlds - Supplement 10 and Rim of Fire (both set after my campaign era) combined with Interstellar Wars (set before my campaign era) should give me tons of world notes, maps, and UWPs before and after my campaign. Adventure modules set on the Rim have more world information.
History - DonM's timeline, Supplement 10, Alien Module 6, Rim of Fire, DGP's Solomani supplement, plus whatever isn't in them that I can glean from the old adventures.
Ships - I will look at Interstellar Wars ships (Solomani before my campaign) and Alien Module 6 ships (Solomani after my campaign) to get a feel of style for what they may have had in-between.
Vehicles - DGPs 101 Vehicles has several modern era Solomani vehicles that I can use for style reference. Perhaps Interstellar Wars has something also.
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