In my Traveller Universe, the Americans embarked on the goal of reestablishing the political and military dominance that they had in the late 20th century. Secret building projects abounded, the Kennedy Class being a prime example. The beginning of the Kafer War though brought about the most ambitios building project yet attempted, the USS Independence, the first in a line of super carriers to form the core of a battlegroup consisting of a carrier and four Kennedy's. Five battlegroups were planned.
The Independence, fully fitted out, cost a staggering 5BLv, but it was well worth the cost. This 258 meter behemoth boasted a gross mass of 242,057 tons. She carried 60 small combat spacecraft including 20 Space Superiority fighter, 20 Fighter Bombers capable of ground attack, and 20 close in support fighters for defense. In addition, the Independence greatly extended it detection range with 6 stealthy recon ships boasting a top speed of 5.263. She also carried three landing craft capable of landing her marines. Her size permitted each craft to have a generous hanger and launch door, allowing quick launch and recovery.
The ship itself was heavily armored and shielded. In addition, she carried An impressive armament of 8 Allen BMZ 150MW PBWS double jack turrets, 20 Hyde Dynamics EA 122 double External Mounts, and 8 SIM-14 Missile Packs.
To support extended operations away from supply, ship's stores included 117000 tons of fuel for her small craft and 2000 SIM-14 missiles.
The crew was accommodated in twin, counter-rotating sections. This easily supported her crew of 807, with space enough for up to 4000 marines on board in normal quarters. Ship's stores allowed the ship to operate unsupplied with a normal crew load for up to six months, or with a full complement of marines for a month.
The Independence was, unfortunately, not ready for service until 2302, after the Battle of Beowulf, but was an important component of the eventual counter attack into Kafer space. If she has a weakness, it is the inadequacy of the Stutterwarp drives available for her. Her 300MW drive is able to only push her to about 1.880 when fully loaded. The Independence is armed for a fight, but uses her recon ships to keep that fight at arms length, using her fighter bombers escorted by her space superiority fighters to fight her battles from well out of the sensor range of her opponents. 40 missile firing fighters to swarm and overrun even the most powerful enemy vessel.
This ship and her small craft were designed using the Star Cruiser Rules. Over gunned as she is, given her huge size, she looks like she has only a few weapons scattered in key points of her hull.
Her fighters carry a forward firing double mount laser and can be equipped with slung missiles. Her fighter bombers sport twin SIM-14 missile packs.
The Independence, fully fitted out, cost a staggering 5BLv, but it was well worth the cost. This 258 meter behemoth boasted a gross mass of 242,057 tons. She carried 60 small combat spacecraft including 20 Space Superiority fighter, 20 Fighter Bombers capable of ground attack, and 20 close in support fighters for defense. In addition, the Independence greatly extended it detection range with 6 stealthy recon ships boasting a top speed of 5.263. She also carried three landing craft capable of landing her marines. Her size permitted each craft to have a generous hanger and launch door, allowing quick launch and recovery.
The ship itself was heavily armored and shielded. In addition, she carried An impressive armament of 8 Allen BMZ 150MW PBWS double jack turrets, 20 Hyde Dynamics EA 122 double External Mounts, and 8 SIM-14 Missile Packs.
To support extended operations away from supply, ship's stores included 117000 tons of fuel for her small craft and 2000 SIM-14 missiles.
The crew was accommodated in twin, counter-rotating sections. This easily supported her crew of 807, with space enough for up to 4000 marines on board in normal quarters. Ship's stores allowed the ship to operate unsupplied with a normal crew load for up to six months, or with a full complement of marines for a month.
The Independence was, unfortunately, not ready for service until 2302, after the Battle of Beowulf, but was an important component of the eventual counter attack into Kafer space. If she has a weakness, it is the inadequacy of the Stutterwarp drives available for her. Her 300MW drive is able to only push her to about 1.880 when fully loaded. The Independence is armed for a fight, but uses her recon ships to keep that fight at arms length, using her fighter bombers escorted by her space superiority fighters to fight her battles from well out of the sensor range of her opponents. 40 missile firing fighters to swarm and overrun even the most powerful enemy vessel.
This ship and her small craft were designed using the Star Cruiser Rules. Over gunned as she is, given her huge size, she looks like she has only a few weapons scattered in key points of her hull.
Her fighters carry a forward firing double mount laser and can be equipped with slung missiles. Her fighter bombers sport twin SIM-14 missile packs.