I always thoguht it would be interesting to run a campaign based upon a resistance movement. One of the major difficulties in Traveller is that adventurers must often circumvent the law to adventure, with the regimentation of the Third Imperium. This is why most adventures take place on the fringe, and as far as I can see why Megatraveller was created - to give the players a legitimate reason for fighting. A resistance campaign also provides such a reason - maybe fighting the Third Imperium,or fighting for the Third Imperium behind enemy lines. Blake's 7 would be a good example to follow in this - the crew almost seems like a Traveller group. It could work in any milieu as well. In CT, during the Fifth Frontier War, or anywhere where the Imperium is expanding. In Megatraveller, where the players are fighting a rival faction. In TNE, fighting the offworlders of the Coalition, or working for the Coalition in the Outworlds ( maybe from one of the original lost ships sent out - fighting to get home ). T4 is perhaps easiest - the PC's could be fighting for a Pocket Empire, attempting to liberate it from the new Third Imperium. The type of game is an interesting one that does not seem to have been fully explored in the Traveller universe as yet, and so I raise it for consideration.
Richard
Richard