I don't know about that. If they are difficult to learn or unreliable, and not readily visible, they could work well.Originally posted by Secrect Cow Level:
I love psionics but I'd have to say no to them in 2300AD. Psionics belong in a space opera game like TRAVELLER or STAR FRONTIERS. 2300AD at least tries to be scientifically accurate and sadly, psionics just wouldn't fit.
Originally posted by Secrect Cow Level:
I love psionics but I'd have to say no to them in 2300AD. Psionics belong in a space opera game like TRAVELLER or STAR FRONTIERS. 2300AD at least tries to be scientifically accurate and sadly, psionics just wouldn't fit.
</font>[/QUOTE]Originally posted by Thomas Rux:
Hello Secrect Cow Level,
I partially disagree with the space opera link to Traveller. There is a lot of hard science in Classic Traveller that is based on the scientific theories and facts known at the time the RPG came out. Yep, psionics was included, but on a limited scale to add the science fiction flavor and to match what the writers of the genre put in their books.
Stutter Warp isn't a space opera prop? The various alien beings aren't space opera props?
If I want total reality in a game I'll play historical simulations.
I have not actually played 2300 AD or Traveller 2300 AD, but having them placed in the genres of alternate historical simulations/science fiction/fantasy is going to have so opera space or fantasy included.
Finally, Traveller for all its faults is still around after 25-years in one or more forms. Can Star Frontiers, Space Master, Albedo, Domination, Justifiers, BattleTech/MechWarrior, or any number of similar products come close?
I don't expect to change your viewpoint, which I respect and slightly disagree with and hopefully you can do the same for my expressed views.
</font><blockquote>quote:</font><hr />Originally posted by Secrect Cow Level:
I love psionics but I'd have to say no to them in 2300AD. Psionics belong in a space opera game like TRAVELLER or STAR FRONTIERS. 2300AD at least tries to be scientifically accurate and sadly, psionics just wouldn't fit.
</font>[/QUOTE]Originally posted by Secrect Cow Level:
</font><blockquote>quote:</font><hr />Originally posted by Thomas Rux:
Hello Secrect Cow Level,
I partially disagree with the space opera link to Traveller. There is a lot of hard science in Classic Traveller that is based on the scientific theories and facts known at the time the RPG came out. Yep, psionics was included, but on a limited scale to add the science fiction flavor and to match what the writers of the genre put in their books.
Stutter Warp isn't a space opera prop? The various alien beings aren't space opera props?
If I want total reality in a game I'll play historical simulations.
I have not actually played 2300 AD or Traveller 2300 AD, but having them placed in the genres of alternate historical simulations/science fiction/fantasy is going to have so opera space or fantasy included.
Finally, Traveller for all its faults is still around after 25-years in one or more forms. Can Star Frontiers, Space Master, Albedo, Domination, Justifiers, BattleTech/MechWarrior, or any number of similar products come close?
I don't expect to change your viewpoint, which I respect and slightly disagree with and hopefully you can do the same for my expressed views.
</font><blockquote>quote:</font><hr />Originally posted by Secrect Cow Level:
I love psionics but I'd have to say no to them in 2300AD. Psionics belong in a space opera game like TRAVELLER or STAR FRONTIERS. 2300AD at least tries to be scientifically accurate and sadly, psionics just wouldn't fit.
Well that's easy. A sensitive is someone who can use the machine.Originally posted by Colin:
2300AD never had psionics. However, there is mention in the equipment manual of a machine that, effectively, lets you read minds.
It requires the use of a human sensitive on one end, and the subject of the interrogation on the other. It was mostly used as a lie detector, I do believe.
Unfortunately, it never actually defined a "sensitive" nor provided any information about them.
Well that's easy. A sensitive is someone who can use the machine.Originally posted by robmyers:
</font><blockquote>quote:</font><hr />Originally posted by Colin:
2300AD never had psionics. However, there is mention in the equipment manual of a machine that, effectively, lets you read minds.
It requires the use of a human sensitive on one end, and the subject of the interrogation on the other. It was mostly used as a lie detector, I do believe.
Unfortunately, it never actually defined a "sensitive" nor provided any information about them.
Yeah, I made a task for that... Difficult, with no assets.Originally posted by Colin:
2300AD never had psionics. However, there is mention in the equipment manual of a machine that, effectively, lets you read minds.
It requires the use of a human sensitive on one end, and the subject of the interrogation on the other. It was mostly used as a lie detector, I do believe.
Unfortunately, it never actually defined a "sensitive" nor provided any information about them.