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MGT Only: Playing out a tug-of-war?

Spinward Scout

SOC-14 5K
Baron
MgT2e+

I've been thinking about:
  • Do you have to run a tug-of-war as a Task Chain?
  • Or do you just add each side's STR rolls together and compare them?
How would you run a tug-of-war?
 
I'd add the ST rolls personally. though I do have to ask - are your players having a tug of way game?

Note - and per the humorous comment above, I can see how leadership could help those rolls. Like many things you think are pure strength, there are often tactical advantages that can help.
 
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