<BLOCKQUOTE>quote:</font><HR>Originally posted by DrSkull:
I'm getting a list together, and have come up with an important question. THere are two ways of handling this.
1) Level by Level chart, i.e., just like in the 3e DMG for the "Standard NPCs"--this would have 20 levels for each template, more complete but less useful as a play aid. So you could have "Infantry Soldier" and have a single large table with all stats etc for 20 levels.
In sum, it would be more like a Monster Manual entry.
2) Stat Block: have a complete stat block in an index-card format complete with equipment and equipment stats. If they're printable onto cards they make a first rate play aid that is easily consultable during play.
In sum, it would be more like a sa block form an adventure module.
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As a GM, I'd recommend you go with the second version. If I am going to use this resource, the real bang for my buck comes from pulling out a character sheet for someone who drops into my game. Having somthing that is readily prinbtable (even if only a half or a third of a page) is MUCH more usefule to me than another bulky look-up table.
One way to simplify this is to only render a stat block for some of the levels (no need for all 20). Maybe its the odd levels up to 11, then one at 15 and the last at 20.
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Never Trust a Smiling DM.