Fritz_Brown
Super Moderator
Wouldn't one issue be that if you use cold berths the cows would now be considered "frozen" rather than fresh, never frozen.... Sounds like an advertising nightmare to me....o:
No, Enoki, they would be "fresh frozen".
Wouldn't one issue be that if you use cold berths the cows would now be considered "frozen" rather than fresh, never frozen.... Sounds like an advertising nightmare to me....o:
Wouldn't one issue be that if you use cold berths the cows would now be considered "frozen" rather than fresh, never frozen.... Sounds like an advertising nightmare to me....o:
That's not the point I was making...
The low berth and the low lottery are a direct rip off from the Dumarest novels - in which down on their luck travellers have to resort to using cold berth meant for shipping animals, hence the chance of death.
How about this point? You're deliberately confusing a bit of color text with ship design rules.
Do you seriously think the author even once thought about life support capacity when writing up his little intro? It's fluff and nothing more. It was meant to set the mood for the players. They're recently demobbed soldiers who hitched a ride to Emerald just like the sailor, soldier, and bombardier hitched a ride to Boone City aboard a B-17 The Best Years of Our Lives. It's a plot device, like a Shakespearean shipwreck, meant only to get the characters to the stage where they'll perform.
Context counts and you're ignoring it.
Did I mention "dull"? Seven days with nothing to do but whatever you brought with you, and nowhere to go.
The next time I get the urge to post an idea here, I will take the Urge, stand it against a wall, and execute it with a firing squad.
Hmmm, what did the guys do when riding troop transports in the Pacific during World War 2 when travel times were measured in weeks? Ditto, submarine patrols when it took 2 weeks to get to the patrol area? Troop ships from the UK to the Mid East around the Cape of Good Hope took a minimum of a month to get there. Then there is the current fleet ballistic missile subs that spend 60 days at a stretch underwater, with no communication to the outside.
"Dull" as you put it is nothing new whatsoever.
Having been worked over enough by all of the posters, I will ignore this thread permanently.
Has anyone ever worked up some passenger transport pods to be carried in the cargo hold of a ship to increase passenger carrying capacity?
I think this is doable. It's essentially a hull carried within the cargo hold, so it's like doing starship design without requiring a bridge or drives. Allocate 4t per stateroom per usual and you get a common area. Add an infirmary and a medic. Make room for a Steward and you sure could put High Passengers in there. Or provide access to the ship's main passenger deck (probably a good idea anyway).
I can see other uses for this as well. A quarantine area (in which case you would not provide access to the ship's main passenger deck). A holding cell. Areas for sophonts with special atmospheric requirements.
Having been worked over enough by all of the posters, I will ignore this thread permanently.
Has anyone ever worked up some passenger transport pods to be carried in the cargo hold of a ship to increase passenger carrying capacity? You could not use them for high passage, but they would work for middle passenger or say a small emigration party to an existing start up colony.
Having been worked over enough by all of the posters, I will ignore this thread permanently.