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OTU Race List

Wayne67

SOC-8
Here is a Race List I have put together from various web pages and CT/MT/DGP items that I have. Can anyone help to fill in the blanks on some of the Sector/World locations? Plus add any that I have mist?

Major Human Races
Solomani - Solomani Rim (Terra) 1827
Vilani - Vland (Vland) 1717
Zhodani - Zhdant (Zhdant) 2719
Minor Human Races
Altareans - Vanguard Reaches (?)
Answerin - Vland (Answerin) 0431
Azhanti - Antares (?) 2315
Cafadan - Corridor (Cafad) 3135
Darmine - Zarushagar (Irap) 2630
Darrian - Spinward Marches (Darrian) 0627
Dynchia - Leonidae (?) 0633
Floriani - Trojan Reaches (Floria) 0213
Geonee - Massillia (Shiwonee) 1430
Halkans - Trojan Reach (Halka) 0510
Happirvha - Reavers' Deep (Rejhappur) 1318?
Ikhandre - Lishun Sector (?) 0935
Issugar - Parthinia/within "6 weeks of Consulate border" Near but not in Spinward Marches
Kaggushus - (?)
Lancia - Gushmege 2207
Liberts - (?)
Loaeskalth - Gushmege (Extinct?)
Menetha - (?)
Otrai - (?)
Ronni - (?)
Suerrat - Ilelish (Ilelish) 1710
Syleans - Core (Sylea)
Tapazmal - Reft (Dlaekan) 3134
Thaggeshi - Vland (Thaggesh) 2530
Urunishani - Antares (?) 0124
Vlazhumecta - Far Frontiers (?)
Yileans - Gashigan (Gashlikan) 0721
Ziadd - Dagudashaag (?) 0721
Variant Human Races
Cassildan - (?)
Dynchia - Leonidae (Melantris) 0806
Hass'kor - Spica (Prt'oaw)
Iltharan - Reavers' Deep (Drexilthar) 1826 [K'tring on RD (Gaajpaadge) 1124]
Iziri - Ustral Quadrant (Izir) 1126
Jonkeereen - Deneb (Jonkeer) 1324
Khulan - Vland (Khula) 1919 (Extinct)
Mal'Gnar - The Beyond (Mal'Gnar) 3002
Mermani - Alpha Crucis (Phaedrus) 1006
Murrissi - [uncertain Coreward Hierate location]
Nexies - Spinward Marches (Nexine) 3030
Sydymic - Ley (Sopater) 2929
Wuans - Magyar (Wu) 0203
Zaris - Glimmerdrift Reaches (?) Subsector N
Major Alien Races
Droyne - Spinward Marches (Eskayloyt)(Actual position unknown)
Fteirle - Dark Nebula (Kusyu) 1919
Hivers - Ricenden (Guaran) 0827
K'kree - Ruupiin (Kirur) 1315
Vargr - Provence (Lair) 2402
Minor Human Races
Adduxar - Tienspevnekr (Addux) Subsector G
Ael Jael - Gushmege (Jaeyelya) 0437
Akeed - Gateway (Akeen) 2708
Akumgeda - Ksinanirz Sector(Vargr minor)
Ahetoawa - Ealiyasiyw (Ahetoawa) 2604
Bolth - Fulani (Zachrisson) Subsector L
Brinn - Corridor (Kateri) 2238
Bwaps - Empty Quarter (Maharaban) 0426
Chamaxi - Foreven (Alenzar [Chamax] Alenzar is a belt in the Chamax system)
Chips - Solomani Rim (Cymbeline) 2527
Crenduthaar - Deneb (Ghatsokie) 0902
Cytrialin - Leonidae (?) Subsector A( Extinct)
Danin - Crucis Margin (Kilradin) 0416
Dastri - Gateway (Amberinth) 0527
Dishaan - Zarushagar (Provalan) 2325
Dolphin - Solomani Rim (Terra) 1827
Droashav - Gateway (Trevannic) 2219 (Original world unknown)
Ebokin - Spinward Marches (Yebab) 2202
Eslyat - Vanguard Reaches (Elliador) 3110
Eshaar Ashah - Far Frontiers (Eshaar) 2122
Faar - Gateway (Alphaaric) 1133
Githiashio - Antares (Githiashi) 2406
Gifug'kagh - Ruupiin (Kagh'kir)(K'kree Space)
Gl'lu - Deneb (Kubishush) 0917
Gniivi - Hinterworlds (?) Subsector H or L
Gurvin - Fologore (Ofilaq) Subsector A
Hhkar - Amdukan (Skkyhrk) 2213
Hlannasai - Vrirhlanz in Vargr Extents
Hloans - Dark Nebula (Hloa) 1719
H'Oskhikhil - Reavers' Deep (Storm) 1404
Huosua - Ealiyasiyw (Iraisafeie) 1527
Irdu - Corridor (Ishirdu)
Ithklur - Extolian (Tryylin) Subsector H
J'aadje - Reavers' Deep (Gaajpaadje) 1124
Jenda - Leonidae (?) Subsector M
Jessa - Far Frontiers (Galatea) 1628
Jgd-il-Jadg - Lishun (Jagd) 2307?
Keo Neseb - Spinward Marches (Penkwar) 2128
Khethss - Giranima [location uncertain]
Kidulans - Fornast (Kidulaar)
Kokasha - Rukhs Dall Sector (Vargr minor)
Kolzar - Vland (Wimorel) 3129 (Anakod)
Lalendrians - Kaa G!'kul (Lalendriss) 3128 or 3228
Lamura Gav - Leonidae (?) Subsector A?
Languljigee - Reavers' Deep (Lajangigal) 1721
Larianz - Spinward Marches (Byret) 2523
Lasat - Lishun (Zurr) 1205?
Lhshana - Reavers' Deep (Lhshami) Subsector G
Luupim - K'risheek (Luupim) 0408? (Somewhere in K'kree space)
Minlad - Lishun (Kaiid) 0621
Mirani - Far Frontiers (Mirayn) 2134
Murians - Vanguard Reaches (Arcturus) 1203
Mwawmbijebe - Kualakhtaea (Aslan Space)
Nakagun - Listanaya Sector (Vargr minor)
Ojeshodu - Corridor (Neghu Oug) 2804
Ormine - Dark Nebula (Ankhlare) 1313
Orpheides - Reft (Orphee) 1429
Peth - Zarushagar (Peolanti) 2824
Prt' - Spica (Prt'aow)(Hiver space)
Roth Thokken - Angfutsag Sector (Vargr minor)
Saie or Yn-tsai - Reavers' Deep (?) Subsector B or C
Salika - Reft (Garden) 0435
Sambiqys - Antares (Sambiq) 2604?
Satha - Far Frontiers (Galatea) 0808
Shalli - Old Expanses (Vras) 0738
Shi'awei - Deneb (Chaosheo) 0130
Shrashashee - Diaspora (532-210) Subsector I
Shreikers - Spinward Marches (567-908) 1031
Sred*Ni - The Beyond (I'Sred*Ni) 2026
Stalkers - Hinterworlds (Daniss) 1329 (Stalkers of the Whispering Sky)
Tahavi - Vland (Tahaver) 2017
Tentrassi - Origin unknown
Thorellians - Old Expanses (Thorell) 0231
Ulane - Dark Nebula (Ul) 0603
Urzaeng - through out Vargr Extents (Vargr minor)
Vegan - Solomani Rim (Muan Gwi) 1717
Virushi - Reavers' Deep (Virshash) 2724
Xapoqi - Corridor (Xapoqoz) 3131
Za'tachk - Wrenton (Loza'tch) Subsector K
 
The most complete list I ever found was the Alien List 3 from the Missouri Archives.

I have put it into web format and adding a few comments here.
 
Did you get the following from the Gateway To Destiny sourcebook, by QLI?

Variant Minor Humans
Luriani - Ley (Daramm) 0812
Minor Alien Races
Beree - Crucis Margin (947-319) 1924
Chirpers - Various
Droashav - Gateway (Trevannic) 2219
Kafoe - Crucis Margin (Unknown, possible Indang or Derj)
Kahyri - Crucis Margin (Sfyri) 0439
Maskai - Glimmerdrift Reachs (224-103) 1323
Uplifted Races, Apes - Solomani Rim (Terra) 1827
Uplifted Races, Orca - Solomani Rim (Terra) 1827
Uplifted Races, Ursa - Solomani Rim (Terra) 1827
Wanderers - (Unknown)

Also, the Sydites are the QLI name for the race known on your list as Sydymic, because the original Ley sector was rendered non-canon by MWM.

Hope this helps,
Flynn
 
Dr. Tau Xova, Starship Designer

whoswho.msnw
 
The "Stalkers of the Whispering Sky" are actually known as the "Outcasts of the Whispering Sky" "Stalker" is a sort of nickname, based on thier necks... also the Gniivi government spans two Sectors, the Hinterworlds and whatever is Spinward to it...

As a question, why did they decanonize the Ley subsector?
 
Here is an update on the race list. This time I’ve in clued a brief description of most of the races. :D
As per my first request, can anyone help to fill in the blanks on some of the Sector/World locations? Plus add any that I have missed?

Major Races
Droyne - Spinward Marches (Eskayloyt)(Actual position unknown)
Fteirle - Dark Nebula (Kusyu) 1919
Hivers - Ricenden (Guaran) 0827
K'kree - Ruupiin (Kirur) 1315
Solomani - Solomani Rim (Terra) 1827 (Humaniti major)
Vargr - Provence (Lair) 2402 (Vargr major)
Vilani - Vland (Vland) 1717 (Humaniti major)
Zhodani - Zhdant (Zhdant) 2719 (Humaniti major)
Minor Alien Races
Adduxar - Tienspevnekr (Addux) Subsector G
Ael Jael - Gushmege (Jaeyelya) 0437
Akeed - Gateway (Akeen) 2708
Akumgeda - Ksinanirz Sector (Vargr minor)
Ahetoawa - Ealiyasiyw (Ahetoawa) 2604
Apes - Solomani Rim (Terra) 1827 (Uplifted Races)
Bolth - Fulani (Zachrisson) Subsector L
Beree - Crucis Margin (947-319) 1924
Brinn - Corridor (Kateri) 2238
Bwaps - Empty Quarter (Maharaban) 0426
Chamaxi - Foreven (Alenzar [Chamax] Alenzar is a belt in the Chamax system)
Chips - Solomani Rim (Cymbeline) 2527
Chirpers - Various
Crenduthaar - Deneb (Ghatsokie) 0902
Cytrialin - Leonidae (?) Subsector A (Extinct)
Danin - Crucis Margin (Kilradin) 0416
Dastri - Gateway (Amberinth) 0527
Dishaan - Zarushagar (Provalan) 2325
Dolphin - Solomani Rim (Terra) 1827 (Uplifted Races)
Droashav - Gateway (Trevannic) 2219 (Original world unknown)
Ebokin - Spinward Marches (Yebab) 2202
Eliyoh - (?)
Eslyat - Vanguard Reaches (Elliador) 3110
Eshaar Ashah - Far Frontiers (Eshaar) 2122
Faar - Gateway (Alphaaric) 1133
Githiashio - Antares (Githiashi) 2406
Gifug'kagh - Ruupiin (Kagh'kir)(K'kree Space)
Gl'lu - Deneb (Kubishush) 0917
Gniivi - Hinterworlds (?) Subsector H or L
Gurvin - Fologore (Ofilaq) Subsector A
Hhkar - Amdukan (Skkyhrk) 2213
Hlannasai - Vrirhlanz in Vargr Extents
Hloans - Dark Nebula (Hloa) 1719
H'Oskhikhil - Reavers' Deep (Storm) 1404
Huosua - Ealiyasiyw (Iraisafeie) 1527
Irdu - Corridor (Ishirdu)
Ithklur - Extolian (Tryylin) Subsector H
J'aadje - Reavers' Deep (Gaajpaadje) 1124
Jenda - Leonidae (?) Subsector M
Jessa - Far Frontiers (Galatea) 1628
Jgd-il-Jadg - Lishun (Jagd) 2307?
Kafoe - Crucis Margin (Unknown, possible Indang or Derj)
Kahyri - Crucis Margin (Sfyri) 0439
Keo Neseb - Spinward Marches (Penkwar) 2128
Khethss - Giranima [location uncertain]
Kidulans - Fornast (Kidulaar)
Kokasha - Rukhs Dall Sector (Vargr minor)
Kolzar - Vland (Wimorel) 3129 (Anakod)
Lalendrians - Kaa G!'kul (Lalendriss) 3128 or 3228
Lamura Gav - Leonidae (?) Subsector A?
Languljigee - Reavers' Deep (Lajangigal) 1721
Larianz - Spinward Marches (Byret) 2523
Lasat - Lishun (Zurr) 1205?
Lhshana - Reavers' Deep (Lhshami) Subsector G
Llellewyloly - Spinward Marches (?)
Luupim - K'risheek (Luupim) 0408? (Somewhere in K'kree space)
Maskai - Glimmerdrift Reachs (224-103) 1323
Minlad - Lishun (Kaiid) 0621
Mirani - Far Frontiers (Mirayn) 2134
Murians - Vanguard Reaches (Arcturus) 1203
Mwawmbijebe - Kualakhtaea (Aslan Space)
Nakagun - Listanaya Sector (Vargr minor)
Ojeshodu - Corridor (Neghu Oug) 2804
Orca - Solomani Rim (Terra) 1827 (Uplifted Races)
Ormine - Dark Nebula (Ankhlare) 1313
Orpheides - Reft (Orphee) 1429
Outcasts - Hinterworlds (Daniss) 1329 (Stalkers of the Whispering Sky)
Peth - Zarushagar (Peolanti) 2824
Prt' - Spica (Prt'aow)(Hiver space)
Roth Thokken - Angfutsag Sector (Vargr minor)
Saie or Yn-tsai - Reavers' Deep (?) Subsector B or C
Salika - Reft (Garden) 0435
Sambiqys - Antares (Sambiq) 2604?
Satha - Far Frontiers (Galatea) 0808
Shalli - Old Expanses (Vras) 0738
Shi'awei - Deneb (Chaosheo) 0130
Shrashashee - Diaspora (532-210) Subsector I
Shreikers - Spinward Marches (567-908) 1031
Sred*Ni - The Beyond (I'Sred*Ni) 2026
Tahavi - Vland (Tahaver) 2017
Tentrassi - Origin unknown
Thorellians - Old Expanses (Thorell) 0231
Ulane - Dark Nebula (Ul) 0603
Ursa - Solomani Rim (Terra) 1827 (Uplifted Races)
Urzaeng - through out Vargr Extents (Vargr minor)
Vegan - Solomani Rim (Muan Gwi) 1717
Virushi - Reavers' Deep (Virshash) 2724
Wanderers - (Unknown)
Xapoqi - Corridor (Xapoqoz) 3131
Za'tachk - Wrenton (Loza'tch) Subsector K
Minor Human Races
Altareans - Vanguard Reaches (?)
Answerin - Vland (Answerin) 0431
Azhanti - Antares (?) 2315
Cafadan - Corridor (Cafad) 3135
Darmine - Zarushagar (Irap) 2630
Darrian - Spinward Marches (Darrian) 0627
Dynchia - Leonidae (Melantris) 0806 or 0633
Floriani - Trojan Reaches (Floria) 0213
Geonee - Massillia (Shiwonee) 1430
Halkans - Trojan Reach (Halka) 0510
Happirvha - Reavers' Deep (Rejhappur) 1318?
Ikhandre - Lishun Sector (?) 0935
Issugar - Parthinia/within "6 weeks of Consulate border" Near but not in Spinward Marches
Kaggushus - (?)
Lancia - Gushmege 2207
Liberts - (?)
Loaeskalth - Gushmege (Extinct?)
Menetha - (?)
Otrai - (?)
Ronni - (?)
Suerrat - Ilelish (Ilelish) 1710
Syleans - Core (Sylea)
Tapazmal - Reft (Dlaekan) 3134
Thaggeshi - Vland (Thaggesh) 2530
Urunishani - Antares (?) 0124
Vlazhumecta - Far Frontiers (?)
Yileans - Gashigan (Gashlikan) 0721
Ziadd - Dagudashaag (?) 0721
Variant Human Races
Cassildan - (?)
Hass'kor - Spica (Prt'oaw)
Iltharan - Reavers' Deep (Drexilthar) 1826 [K'tring on RD (Gaajpaadge) 1124]
Iziri - Ustral Quadrant (Izir) 1126
Jonkeereen - Deneb (Jonkeer) 1324
Khulan - Vland (Khula) 1919 (Extinct)
Luriani - Ley (Daramm) 0812
Mal'Gnar - The Beyond (Mal'Gnar) 3002
Mermani - Alpha Crucis (Phaedrus) 1006
Murrissi - [uncertain Coreward Hierate location]
Nexies - Spinward Marches (Nexine) 3030
Sydymic - Ley (Sopater) 2929 (Sydites)
Wuans - Magyar (Wu) 0203
Zaris - Glimmerdrift Reaches (?) Subsector N
Major Races
The "major" races are called such because they have all developed jump drive independently, and/or forged a multi-sector domain using it. Of the major races, three are human, one is geneered, and four are natural aliens.
Droyne - The Droyne are the survivors of the Ancients. They are a multi-part race; an individual "castes" to become a member of a subspecies suited to a particular role. Uncasted members do not fully develop and live as Chirpers. Psionically inclined. See Aliens 5: Droyne and Adventure 12: Secret of the Ancients. Imagine if the aliens from Close Encounters were lizards with wings.
Fteirle (Aslan) - Lion-like creatures Evolved from carnivorous hunters, they developed a society structured by clan; no central government. Culture places great value on honour to balance natural aggression. Their society spans 17 sectors spinward of Solomani space. Lions that live by the Bushido code. See Aslan & Solomani and Aliens 1: Aslan.
Hivers - Evolved from gatherer/scavenger stock with six-fold radial symmetry standing about 1.5 m high weighing about 150 kg. The head is a limb modified with extra sensory organs (eye stalks, tentacles, and infrared sensors). The other limbs are used for locomotion or manipulation. No verbal speech, they communicate by ideographic sign language. They are more curious than humans. Known for their superior electronics & computers. They prefer subtle manipulation to physical confrontation or overt action. They dominate a several-sector domain trailing of Solomani Space. See Aliens 7: Hivers.
K'kree - The K'kree developed from hexapodal herd animals, developing intelligence for defence. They have a several sector realm trailing the Vargr Extents and the 3rd Imperium. Their herd mentality makes them happier only when accompanied by their extended family/herd. They are quite claustrophobic. They are arrogant, conservative, and militantly anti-carnivore. See Aliens 2: K'kree.
Solomani (Humaniti major) - Solomani humans come from humaniti's original home: Terra. Solomani are known for their curiosity, impetuosity, and belief that they should rule scattered humaniti. Of all humaniti, only the Solomani display ethnic diversity (because each other human race grew from an undiverse initial population). The Solomani Confederation is an 8-sector domain rimward of Imperial space. See Aslan & Solomani and Aliens 6: Solomani.
Vargr - Geneered by the Ancients 300K years ago from Terran canines. Their mental capacities were uplifted to sentience and there fore paws were reformed as hands. They are spread over 18 sectors with no encompassing government coreward of Imperial space. Wolves in space. See Vilani & Vargr and Aliens 3: Vargr.
Vilani (Humaniti major) - Taken from Terra 300K years ago by Ancients. Developed jump drive and built 28-sector 1st Empire (Zira Sirku), which lasted a few K years before falling within 2 centuries of meeting the Solomani. Pure stock Vilani known for long life span (up to 200 years). Group-oriented culture known for careful, deliberate planning. See Vilani & Vargr.
Zhodani (Humaniti major) - Taken from Terra 300K years ago by Ancients. Developed a society stratified by psionic ability now dominating a several-sector domain spinward of Vargr space that eventually came in conflict with the 3rd Imperium in Spinward Marches. See Aliens 4: Zhodani.
Minor Alien Races
Alien Races are non-human intelligent races found within known space. These count as "minor" because they did not develop jump drive on their own. Races created by genetic engineering techniques (geneering) are noted
Adduxar - Carnivorous reptilian race with small stellar empire of about 37 planets met peacefully by the Zhodani as they expanded. Currently Zhodani citizens with a 10-planet reservation with sizable populations found throughout Zhodani space. See Aliens 4: Zhodani.
Ael Jael - Flying sentients; leathery skinned rather than feathered. Imperial citizens. See JTAS 15 Contact!
Akeed - Minor race dominating subsector-sized Akeena Union. Achieved TL10, but jump drive given by humans. Human contact has been kept from direct study of society. See Gateway and MTJ4.
Akumgeda (Vargr minor) - Geneered by Ancients for weird Psionic powers. See Vilani & Vargr.
Ahetoawa - Sentient psionic plants (near plants). Contacted by Aslan. See Challenge 56 Contact!
Apes (Uplifted Races) - ??
Beree - ??
Bolth - Serpentine race living in Zachrisson subsector, but thought to originate in another Galaxy. See Vanguard Reaches.
Brinn - Descended from carnivore/killer stock in a methane atmosphere. Decapodal (10-limbed), looking like a cross between a crab and a spider. Belligerent and anti-human, they occupy 6 worlds in Corridor Sector. See TD12.
Bwaps (Newts) - Amphibians (Newts). Bipedal tailed quadrupeds from a warm, damp planet. Known as thoroughly efficient bureaucrats throughout imperial space. See JTAS 11 Contact!
Chamaxi - Not the bugs, but a burrowing race of pseudo crustaceans related to them. They achieved TL9, including interplanetary flight, but no jump drive. When they accidentally destroyed the natural checks on the bugs, their planet was overrun and they became extinct about 400 years ago (~700ti). See Double Adventure 5 Chamax Plague.
Chips - Intelligence in a naturally occurring silicon chip. The chips were unaware of the physical universe until experimentally connected to a computer. See Adventure 13 Signal GK and various TNE documentation.
Chirpers - Uncasted Droyne who is not fully developed, live as Chirpers. Psionically inclined. See Aliens 5: Droyne and Adventure 12: Secret of the Ancients. Imagine if the aliens from Close Encounters were lizards with wings.
Crenduthaar - Evolved from hexapodal carnivore/pouncer stock, Crendu are about 2.5 m long and mass up to 500 kg. Massive, powerfully built, with armour-scale hides evolved to resist solar flares and a double row of sharp teeth in a flexible mouth, these are scary looking! However, they are fairly well civilized. On their own they have TL0-1, but adapt well enough to tools provided by their Vargr neighbours. See MTJ3.
Cytrialin - Dead race whose philosophic outlook provided the basis for the Cytrialin Unity, a human/alien interdependent culture. See Challenge 39 Hinterworlds.
Danin - Race of bipedal quadrupeds "of vague reptilian aspect." Trisexual, they change sex roles as they age. Principles equal with humans in a several subsector domain. See Glimmerdrift Reaches.
Dastri - Humanoid race with stone age civilization guarding shrinking territories on a terra-like world from human colonization. See MTJ4.
Dishaan - ??
Dolphin (Uplifted Races) - Intelligent aquatic mammals. 'Phins went to the stars with Solomani, most frequently to high water planets. Often fitted with waldoes for manipulation. See Best of Journal 1 Contact!
Droashav - Pseudo-reptilian six-limbed bipedal carnivores. About 1.3 m tall with sharp 10 cm claws on their feet. Not native to Trevannic. See Gateway and MTJ4.
Ebokin - Anthropoid octopi sophonts living mostly planet bound on this one planet at TL5. They are Imperial citizens, with a very conservative culture. Population about 700 million. See Traveller Adventure.
Eliyoh - See TD9.
Eslyat - Evolved from liquid-dwelling omnivorous hunters. Currently living in environments similar to humaniti. They control a roughly 2-subsector domain. They are divided into three subspecies mostly differentiated by skin color:
Selyin blue nobility (17%)
Magsin green farmer/workers (44%)
Chutin red warriors (39%)
See Vanguard Reaches.
Eshaar Asha - Natives of a methane planet between Zhodani Consulate and a few Imperial client states. They look a bit like giant horseshoe crabs. They believe that they are part of a planet-wide organism. See Ordeal by Eshaar.
Faar - Minor Race with high tech civilization (TL16), but never had the urge to explore beyond their planet; they never bothered with jump drive. Thriving export trade with human merchants. See Gateway and MTJ4.
Githiashio - Intelligent squidoids some 2-2.5 meters long living on water worlds. See JTAS 16 Contact!
Gifug'kagh - Evolved from hunter/omnivore stock, humanoid about 1.5 m tall; stocky. This race was the third contacted by the K'kree and successfully turned into a subject race. See JTAS 21 Contact!
Gl'lu - Hermaphroditic septapodal minor race. See TD1.
Gniivi - "Large, long-lived creatures," "slow and deliberate" with 3 subsector domain at trailing edge of Hinterworlds. See Challenge 39 Hinterworlds.
Gurvin - Derived from hexapodal omnivore/hunter stock, about 1.75 m. tall, standing upright on two legs. The middle limbs can also be used as legs (for stability if needed or speed). Females are much more intelligent than males, who seldom leave Gurvin settlements. Females can be found throughout Hiver space as merchants and business execs or less commonly as explorers. They are obsessed with money. Most place names in the Hive Federation are derived from the Gurvin language, which provides an intermediate translation between phonetic languages (like Galanglic) and the Hiver ideographic tongue. See Aliens 7: Hivers.
Hhkar - Reptilians evolved from carnivore/killer, bipedal with heavy tail, 2.5 m, 250 kg. Migrated from home worlds about -10,000ti; returned -222ti pushing Vargr settlers out. Control half subsector domain. member of Julian Protectorate. See Challenge 52 Contact!
Hlannasai - Bipedal quadrupeds some 2.1 m tall average mass only 55 kg. Evolved from hunter/omnivore stock. Emotionally unstable. See JTAS 22 Contact!
Hloans - Large aquatic sophonts with little or no technology, no interest in the universe beyond their seas and generating little interest in themselves. See TD17.
H'Oskhikhil - Manhole-shaped beings .5 m high by 1.5 m diameter. Only the adult stage is intelligent. They have only recently begun to develop a culture because the adults developed armour against ravaging juveniles who eat them. See write-up of Reavers' Deep, TSG (series), or Aoreriyya Library Data.
Huosua - Minor, nonhuman race. Dangerous and Xenophobic. Looks like a possibility for "Aliens."
Irdu - See TD3.
Ithklur - Reptilian humanoids evolved from carnivore/pouncer stock. An aggressive race used by the Hivers as space marines or other muscle. 2 m. tall, 200 kg, bipedal with a short thick tail for balance, clawed fingers, heavily built, with a mouthful of teeth wrapped in a tough hide. The Hivers found them in -3986ti and spent 1000 years manipulating their society into something more manageable before letting them into space. See Aliens 7: Hivers and Traveller: TNE.
J'aadje - Agile, golden-skinned omnivorous humanoids about 1.5 m tall weighing approx. 65 kg. confined to one planet. Achieved TL4. Trade relations with Caledon begun about 1110 ti. See Double Adventure 6 Night of Conquest.
Jenda - Great capacity for biochemical technology.
Jessa - Lizard-like and thin, highly dexterous and six-fingered, standing about 1.6 m tall. This race has developed a TL5 civilization living in dirigibles to avoid the problems of living on a geologically active planet. It also does not provide much of an industrial base. See Rescue on Galatea. See Rescue on Galatea.
Jgd-il-Jadg - Hydrogen bag critters discovered by early Vilani explorers inhabiting the atmosphere of a Saturn-sized gas giant. See JTAS 17 Contact!
Kafoe - ??
Kahyri - ??
Keo Neseb - Extinct insectoid race resembling giant praying mantises. Believed to have reached their apex about 8 million years ago, having reached at least two neighbours Persephone and Harvosette. They seemed to have mined most easily reachable material of any value on these three planets. Their fate is unknown. See RICE paper on Persephone.
Khethss - ??
Kidulans - See Grand Census.
Kokasha - Geneered by Ancients for enhanced mental capabilities at the expense of size. Nearly extinct. See Vilani & Vargr.
Kolzar - See TD5.
Lalendrians - Humanoid and near human size (they can use human equipment), the Lalendrians are a K'kree subject race. They have an active independence movement willing to take violent action. See Challenge 26.
Lamura Gav - Part of a human/alien interdependent culture, the Cytrialin Unity. Described as "small, spidery-legged." Their multi-subsector domain stretches into Hinterworlds H & L (Manere Reach & Sontra). See Glimmerdrift Reaches.
Languljigee - Small population of native sophonts (not described) living TL3 existence. Not often visited by human traders or raiders. See Pilot's Guide to the Drexilthar Subsector.
Larianz - See Spinward Marches Campaign.
Lasat - ??
Lhshana - Small (1.2 m tall) trilaterally symmetrical sophonts evolved from omnivore/gatherer stock. TL9 civilization when contacted in 598 ti by Caledon, but never showed interest in space. Un-aggressive, contemplative for 2K civilized years. Protected by Caledon. Raided by the Saie and later Reavers. See Ascent of Anekthor.
Llellewyloly (Dandelions) - Large plant-like sophonts native to planet. Imperial citizens. Population about 14 billion (living with equal number humans). In early 1100s, there was growing tension between the Dandies and humans See Traveller Adventure.
Luupim - Thick-furred, bipedal primitives from omnivore/hunter stock living in a dispersed TL3 society. They relish hunting and live in small towns or cities. No large cities. No known major political entities. See Aliens
2: Centaurs.
Maskai - ??
Minlad - Just barely sentient. See TD6.
Mirani (Gogs) - Upright hexapod omnivore/hunter. Achieved TL3 before civilization destroyed by climate change. See Legend of the Sky Raiders.
Murians - Similar to humaniti, but stocky and hirsute (thick fur), evolved from omnivore/eaters. Technologically advanced, but unclear as to whether developed by them or gotten from human traders. See Vanguard Reaches.
Mwawmbijebe - Tailed bipedal reptilians about 1.4 m. tall, massing 60 kg, with broad features and short, flattish digits. TL1 civilization. See Alien Realms.
Nakagun (Vargr minor) - Geneered by Ancients for weird Psionic powers. See Vilani & Vargr.
Ojeshodu - Race of large aquatic mammals. They share their home world with the Vargr. See TD18.
Orca (Uplifted Races) - ??
Ormine - Long-lived (300 year lifespan), slow-moving reptilians living in a subsector-sized domain between the Aslan and the Solomani. See Aslan & Solomani.
Orpheides - Herbivorous Grazers barely classified as intelligent with TL0 development. See Trillion Credit Squadron.
Peth - Native race that aided humans to survive the exotic atmosphere after the Collapse. TL8 civilization. Imperial Citizens. See Challenge 75 Oasis!
Prt' - Geneered by Hass'kor into sentience from carnivore/pouncer stock. Vaguely felinoid, 1m tall 25-30 kg, mostly bipedal, furry quadrupeds. Contacted by Hivers and civilized starting -2400ti. See JTAS 26 Contact!
Roth Thokken (Vargr minor) - Geneered by Ancients for weird Psionic powers. The race is blind from birth. See Vilani & Vargr.
Saie or Yn-tsai - Once a small empire of raiders using Vilani tech that turned on themselves. Fur-covered, seven-fingered, bipedal quadrupeds. Also the "abominable snowmen" of Anekthor, the great mountain on Glenshiel (RD 1912) (3700 year old remnant of a crashed crew). Anekthori version may be furrier than Tsanesi. Home world considered to be a dim Red dwarf at the edge of the Rift. See Ascent of Anekthor.
Salika - Humanoid race evolved to be aquatic, covered in short fine fur like a seal, with slightly webbed multi-jointed fingers. The Salika abandoned their home world in generation ships when their sun went through a hot phase about 1000 ti. Friendly and tolerant, not prone to combat. They live only 45-55 standard years. See TD19&20.
Sambiqys - The Sambiqys are intelligent androids built in the image of their humanoid creators, who died out of a plague several thousand years ago. Early Vilani explorers found them; the first several contact parties were dissected to see how they were constructed; then Sambiq was declared a Red Zone. See JTAS 24 Contact!
Satha - Large (whale-sized) sophonts living in the stormy seas of Galatea. About as amphibious as seals. See Rescue on Galatea.
Shalli - Amphibian sophonts 2-2.5 m long. Stronger than humans, but unable to bring most of that strength to bear out of the water. Shalli intelligence was detected by Imperial officials after removal of large numbers to Shall (OE 0638) for testing, but hidden to avoid property and mineral rights contention. Only accepted as intelligent after the Collapse. See Path of Tears.
Shi'awei - Bulky aquatic creatures; bullet shaped with 4 evenly spaced arms. See TD19.
Shrashashee - Deep dwellers below a fluid sea evolved form carnivore/siren stock, they produce biotechnical products; just beginning to work with iron and aluminium. Interdicted during the 3rd Imperium, Shrashashee have little contact with humans. See TTC4 Astrogator's Update to Diaspora Sector.
Shreikers - Intelligent hexapods about 1 m at the shoulder. They talk at the high end of human hearing, hence their name. Achieved TL3 before a planetary tectonic disaster shook them back down to TL0. See Adventure 11 Safari Ship.
Sred*Ni - Race of mammalian arachnids, intelligent, but with a communal psionic link. They run a subsector-sized domain and are not very pleasant. See The Beyond.
Stalkers of the Whispering Sky
Race of bipedal xenophobic psionic humanoids controlling a half-subsector domain. See Challenge 39 Hinterworlds.
Tahavi - Intelligent Mantas. Discovered by Vilani in -9310 ti (~3600 BC). See Vilani & Vargr and TD5.
Tentrassi - The Tentrassi wander space in nomad jump fleets, seeking their lost home world. Nomad Fleet 8-visited Raweh (Spinward Marches 0137) around 1100 and again in 1122 ti. See MTJ3.
Thorellians - Mentioned in Far Traveller?. Gone by TNE.
Ulane - Evolved from flying carnivore/insectivore hunter mammal quadrupeds, Ulane wings are now vestigial, developed into another set of fingers. Less than 1 m long, hollow-boned and delicate, their diet consists mostly of fruit (to maintain high metabolism), some insects and small game. They live in small-scattered communities requiring large foraging territories. Not combative, but organized along clan lines, they were contacted by the Aslan. Given ships in -1385 ti, they spread to about six worlds, none of which were as inviting as their home world. Unable to produce or maintain ships on their own, expansion stopped. See TD17.
Ursa (Uplifted Races) - ??
Urzaeng (Vargr minor) - Taller and more powerfully built than humans, these massive Vargr can take on Aslan males in unarmed melee. Originally bred for guard duty and menial labour, they tend to lack full mental faculties. (Big & dumb). See Vilani & Vargr.
Vegan - Bipedal, upright, bilaterally symmetrical beings about 2.2 m tall, and adapted to their hot, dry, low gravity world and long (~200 year) lifespan. They received jump drive from Vilani traders about -6000ti and were forcibly brought into the Zira Sirku in -4404ti. They are concentrated in an autonomous region filling most of a subsector. Currently (1105-1130ti) an Imperial ally. See Solomani Rim and Supplement 11 Library Data N-Z.
Virushi - Referred to as walking bulldozers. 1.8 m to the shoulder, nearly 1 ton in weight. Of gentle disposition and easy-going, but not stupid. They can be stubborn when pressed See JTAS 12 Contact!
Wanderers - ??
Xapoqi - Race of near-plants. See TD18.
Za'tachkK - Derived from omnivore/gathers; trisexual species. They are similar in character to the Hivers, although more conservative. They tend to be found in administrative roles. See Aliens 7: Hivers.
Minor Human Races
All minor human races were removed from Terra about 300K years ago by the Ancients and left in various places (and managed to survive after the destructive fratricidal war that destroyed the Ancients)
Altareans - ??
Answerin - They believe fear is a disease of the mind and have developed means of treating it. Prized as marines in Rebellion Era. See Challenge 52 Contact and Vilani & Vargr.
Azhanti - ??
Cafadan - See TD3.
Darmine - Minor human race that colonized much of Zarushagar Sector during the Long Night. Origin not generally known, but had a high concentration on Irap (multi-billion). Various cultural elements persisted throughout 3rd Imperium, including their language Kadli. See Challenge 75 Oasis!
Darrian - Left by Ancients in Spinward Marches. Found by Solomani fleeing the Long Night. Currently Imperial/Deneb ally. See Aliens 8: Darrians.
Dynchia - Race of humans who developed into carnivores. All tall (2m), with hair as a mane down the back (both sexes), built slim. Very honour-driven society. Dominates the 5 subsector Comitae (with minority pop of Solomani) "trailing of Old Expanses" but not in the Hinterworlds. See JTAS 24 Contact!
Floriani - Race made up of two castes, basically brain (the Barnai) and brawn (the Feskals), which cannot interbreed. Another Ancient geneering experiment. The Florian League is an independent state outside of the Imperial border. See TD20.
Geonee - When encountered by Vilani Scouts in -9000 ti, they had a jump drive derived from a derelict vessel of unknown origin and had settled about 10 planets. See Vilani & Vargr. Shown as picture in Aslan & Solomani. Probably a High G adapted.
Halkans - Halkans appear to be slightly built albinos, but they are not. Their eyes are pale grey (nearly white) their hair color ranges from white to ash-pale blond. Discovered by Floriani explorers in -50 ti, they were held as slaves until 1000s. See TD19.
Happirvha - Rejhappur is a dry planet in Reavers' Deep; humans have some adaptation for dry living. Reached TL3 before Caledon domination. See Far Traveller 2.
Ikhandre - Race "enslaves half its population." Mentioned in Aliens 8: Darrians.
Issugar - Left by Ancients 300,000 years ago. Since dropped to primitive conditions. Never very numerous; now live on a restricted reservation. See Alien Realms.
Kaggushus - ??
Lancia - ??
Liberts - ??
Loeskalth - Extinct race that got jump drive from the Vilani and got aggressive. Before the Vilani finished them off, a massive asteroid ship took off across the void about -4500 ti. Emerging on the other side, they became known as the Sky Raiders, legendary across Far Frontiers Sectors. Eventually, civilization aboard their world ship broke down; many left and colonized worlds in Far Frontiers, interbreeding with the Vlazhumecta (qv). See Fate of the Sky Raiders and TTC5.
Menetha - ??
Otrai - ??
Ronni - ??
Suerrat - Shown as picture in Aslan & Solomani.
Syleans - Human minor race responsible for the Sylean Federation, which became the 3rd Imperium.
Tapazmal - Geneered by the Ancients for low birth rate. later raided by the Loeskalth before annexation by the Zira Sirku. See TD20.
Thaggeshi - Primitive human race found by the Vilani in early -9100s ti. (Since then, probably subsumed by Vilani for the most part.) See Vilani & Vargr.
Urunishani - ??
Vlazhumecta - Human minor race contacted by the Zhodani about -4900 ti. They got jump-drive from Zho traders. After rapid expansion, they collapsed under the strain of maintaining colonies far away. The Zho came in to clean up the pieces. Many mixed with Loeskalth (Sky Raiders), who colonized the same area when their Sky Raider civilization fractured about -3900 ti. See TTC5 "Far Frontiers."
Yileans - ??
Ziadd - ??
Variant Human Races
Were developed some time during the last 2000 years by Solomani genetic engineering techniques (geneering).
Cassildan - Shown as picture in Aslan & Solomani. May be taller on average than Solomani.
Hass'kor - Had "Solomani size and shape"; TL9 w/o jump drive but TL16 biochemical technology. Uplifted the Prt' to sentience, then died in an interplanetary war. See JTAS 26 Contact!
Iltharan - Drexilthar is a wet planet in Reavers' Deep with little land. Aggressive culture carved Subsector Empire by conquest during the Long Night. Periodically beaten up by the Imperium to keep them down. Sliver of race called K'tring on Gaajpaadge; survivors of a warship's crew. See Pilot's Guide to Drexilthar Subsector, Double Adventure 6 Night of Conquest, and developmental text for TNE-pocket.
Iziri - Geneered race designed for harsh environment, thin atmosphere and bad radio conditions. They can communicate across long distances (klicks) by sound. See Aslan & Solomani.
Jonkeereen - Geneered race designed for desert existence. Originally designed for a desert planet in Gushmege to counter Suerrat expansion early in the 400s, they were developed by SUSag on Jonkeer in the 500s and developed their own subculture in the 600s. See MTJ3.
Khulan - Died out thousands of years before Vilani Scouts arrived in -9309 ti. See Vilani & Vargr.
Luriani - ??
Mal'Gnar - Humans’ geneered to fly, with feathered wings and retractable feet. Tend to remain aloof from Humaniti and hate Droyne. They are reported as interfertile with humaniti, but I'd hate to see a crossbreed! See The Beyond.
Mermani - Humans geneered by Imperial research scientists for existence underwater, featuring large webbed hands and feet, no body hair, flat or external ear, wide noses that seal (I guess like a seal's), and un-pigmented skin, leaving them the color of alabaster. See TTC5 "Mermani Descent."
Murrissi - ??
Nexies - Nexine is an under populated water world being "reseeded" by the Ministry of Conservation (as of 1105) using biologically altered humans. No description available. See Supplement 3 Spinward Marches.
Sydymic - Aggressive minor race controlling a subsector-sized domain. 2.4 m tall! See Ley Sector.
Wuans - Self-geneered race designed for industrial production. Workers are single-minded and physically tough. Managers have more cerebral flexibility. See Aslan & Solomani.
Zaris - Humans’ geneered as labour; designed to be non-interfertile ("profound biochemical differences") to avoid contamination by wild warrior strains of humaniti. Race possesses latent psionic link that provides stability and quick reaction to disasters. See Glimmerdrift Reaches.
 
Originally posted by Baron Saarthuran von Gushiddan:
As a question, why did they decanonize the Ley subsector?
My guess would be because it was originally a Judges Guild product which QLI now has and they rewrote it as part of the Gateway Domain.

Casey
 
Yeah, there's a big difference. Star positions changed, names were changed to protect the innocent, that kind of thing. At least, that's how it appeared when I looked into it about a year ago.

Hope this helps,
Flynn
 
Flynn posts:
Uplifted Races, Apes - Solomani Rim (Terra) 1827
Does anyone know if there are any stats for these guys, especially in CT format? And what about prior career stuff?
 
Sadly, no information was provided for Uplifted Apes, in any format, nor were any prior careers mentioned. I've seen these guys mentioned in the Dolphin racial write-ups in CT, MT and GT, as well as this blurb about them in the Uplifted Races section of the Gateway Domain sourcebook, but no stats.

Were I to guess, I'd probably suggest something similar to the following for T20, based on the game mechanics for Ape in the D20 System SRD:

Uplifted Apes - Racial Abilities
</font>
  • Str +10, Dex +4, Con +4, Int -2, Cha -4, Edu -2, Soc -2</font>
  • Base speed of 9m. Base climbing speed of 9m, and a racial bonus of +8 to all Climb skill checks.</font>
  • Natural armor: Uplifted Apes have an AR of one, and an AC bonus of +1 due to their thick hides.</font>
  • Uplifted Apes are Large creatures, and suffer the penalties to AC, attack bonuses, and Hide checks due to their size.</font>
  • Natural weapons: Uplifted Apes possess two claw attacks (1d6+Str) and one bite attack (1d6+0.5*Str) as natural attacks. As a standard action, an Uplifted Ape can only make either one claw or one bite attack. Gaining all three requires a full-attack action, during which the character cannot make weapon attacks. Bite attacks are made at a -5 penalty on the attack roll.</font>
  • Uplifted Apes have an additional five points of Lifeblood, and twenty points of Stamina.</font>
  • Uplifted Apes may select the Scent ability as one of their general feats. This represents that not all Uplifted Apes retain that ability.</font>
  • Alien Levels: To offset their definite game mechanic advantages, Uplifted Apes have an alien level of four, and receive 10,000xp, making it harder for them to advance in levels under the prior history system.</font>
This is just a quick "off the cuff" suggestion, of course. I'm sure that something better might be presented given some careful thought and playtesting.

Hope this helps,
Flynn
 
FYI: The Dolphins (uplifted race) are believed to have said, "So long and thanks for all the fish!" when they departed Earth for their new world.
 
Citizen, you should know better than to inquire about the Gene War...please report to your local SolSec headquarters, as soon as possible, keep in mind that your Travel Card now limits to Zone A of Rim Territory and you are no longer cleared for establishments with Purple or greater clearance...

Seriously, about the stats, GT: Humaniti had monkeymen in them and if memory serves me right someone on this board once did a Planet of the Apes crossover which would have similar stats for Uplifted simans. The only thing that I would substitute Galangic for Non-Verbal Communications. And, doesn't T20 have uplifted bears or badgers or something like that...
 
from Flynn, regarding ape stats:
Str +10, Dex +4, Con +4, Int -2, Cha -4, Edu -2, Soc -2
So for CT: ?Theorization below~

STR +6 Dex +3 End +3 Int -1 Edu -1

Soc -2 (Combination of CHA and Soc stat)

Jack armor, claws and teeth for natural attacks,

Careers available? And maybe only allow one term of service in said careers?
 
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