But we're talking Traveller rules and the implications thereof, not house rules, aren't we?
Mind you, if T5 has changed the rules for making NPCs, I could be sadly out of date. But unless that's the case, I stand by my assertations.
There is no rule on NPC generation in T5 (glad to be corrected if someone could find the NPC chapter), folks just use some of the Character generation rules when needed for purpose of systemic consistency in interaction scheme with PC.
Quote from page 69
Characters are the central focus of Traveller: they are the alter-egos of the players, and all activity is centered on them.
Those Character generation rules exist to create alter-ego, the Non Player Individuals are created by the whim of the ref that can randomize some result with dices. The term Non Player Character is a misnomer in T5. I'll try to loose that bad habit of calling NPI NPC
Now we are not talking house rules but T5 rules? Right, You want an admission that T5 is far from perfect? So admitted. Now back to How imperfect it is.
To go back to the thread, are the Caracters of T5 special snowflake? Are the missjump roll diff for PC ship? Could the economic of transportation financing make sense with those missjump roll?
Like the economic of space habitat could hardly make sense using the Spaceship construction rules (I think we finaly agreed on that) and Asteroid belting or space habitat exist simply because so it is stated in Traveler's canon, the macro economic of shipping does not have to make sense given the roll number involved in PC adventuring. Therefore the "real level of risk" faced by banks is not to be figured from our roll but by the financing formula provided in the rules. If your PC is a banker that finance potentially missjumping ship (at PC roll rate) at the current rule stated interest rate, so be it and lets see if he made himself a money printing machine.
Actually, I make SOC 12 upper middle class and SOC 13 planetary gentry. PCs who manage to reach SOC 15 or 16 in character generation get appropriate planetary titles or minor Imperial knighthoods equivalent to appropriate planetary titles. For an Imperial baronial title they need to reach SOC 24.
My point is that the likelihood that he'd be a baron if I cared to roll Soc is too low to calculate. It's certainly much, much less than 1 in 36.
I've seen that theory advanced in a vain attempt to make sense of the (old) rules many times to be sure.
So we agree on not following the rules all the time.
I enjoy your opinion, but I still find that theory far from a vain attempt
True but irrelevant. The worth of a rule is not changed one iota by the fact that a referee is free to ignore it. Rules must always be evaluated on the assumption that they're being used. Anything else makes no sense at all.
Hans
Quite the contrary, games rules are not Law enforced by police and juge or by promises of the flames of hell. You are free YOU are free to decide whem they are good enough to be used. Rules must always be evaluated on the assumption that they're used at the right time, the right way and on the right matter to acheive their ends ( what the rules are trying to acheive, p.12, 13, 18-21.)
If you want to have a philosophical or Sunday school debate about heritical vs orthodox rules compliance I am a no starter, unless a Cop with a gun or a Juge could impose on me an absurd letter of the law, I always seek the spirit of the law and I am too old to change that life line, no matter how much I like you or my next wife.
As to ignoring rules, some rules have as only canon the fact that they can be ignored. They are sometime called Optional rules, sometime called Subsidiary rules but some rules can be ignored while some just cannot be ignored for the whole to make sense. When T5 says (p18) that FTL is possible and that communication is made at the speed of transportation, live with that or change game. When it says p21 "Specific rules within Traveller can randomly generate and define more than a million different worlds with the rolls of a few dice, or allow a player to carefully craft specific
worlds", that rule is good (imho) because the only part that is always applied is the part that says you do not always apply the rule.
have fun
Selandia