Just in case I missed it. In 800 pages there are no rules for the use or construction of FCS or BCS?
Nothing equivalent to HG or TCS?
Just mightily puzzled.
regards![]()
Just in case I missed it. In 800 pages there are no rules for the use or construction of FCS or BCS?
Nothing equivalent to HG or TCS?
Just mightily puzzled.
regards![]()
Just in case I missed it. In 800 pages there are no rules for the use or construction of FCS or BCS?
Nothing equivalent to HG or TCS?
Just mightily puzzled.
regards![]()
Maybe. I limit my ACS app to 2400 tons max. I think a BCS design system will abstract out a lot of the details like Control Panels (no stems, no seeds, that you don't need).You can construct BCS ships with the ACS system in the book by ganging together components. The main thing you will lack are spinal scale weapons.
Book 2 page 33 defines:
ACS - Adventure Class Ships (100-2400 tons)
BCS - Battle Class Ships (2500-100,000 tons)
FCS - Fleet Class Ships (bigger than that, first defined in T5.10)
And this is in Book 2 of T5.10?
Only [FONT=arial,helvetica]ACS - Adventure Class Ships [/FONT][FONT=arial,helvetica]is in Book 2 of T5.10.
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Starships for characters and for role-playing have specific requirements in
terms of size, affordability, and crew requirements. Adventure Class Ships are
perfect for most character activities: characters can (alone, or with companions, or
with hired help) acquire, operate, and benefit from ships of this size.
Broadly speaking, starships are divided into three types based roughly on size: Adventure Class Ships (with tonnage between 100 and 2400 tons), Battle Class Ships (2500 tons upward to about 100,000 tons) and Fleet Class Ships (the largest of ships at hundreds of thousands of tons).
Of the three classes, the crew and support requirements preclude the two larger classes from most player interactions. When characters do encounter them, they are usually background, or derelicts to be explored.
At least the ACS rules allow you to go up to 2400 tons (and higher tech levels).
And this is in Book 2 of T5.10?
3 you have 66 points to allocate to ship systems - some systems have a minimum cost per desired rating