I'm starting my 2nd-ever Traveller game, so I am working my way through things as I think of them. Today, it's travel across a system. FWIW, I have both Mongoose and Classic books in front of me.
This is mostly, I think, a question of detail and how other referees play this.
Assume a spaceship:
1) leaves orbit,
2) Jumps to another system, ending up near the gas giant,
3) tanks up there,
4) and travels to the main world of the new system.
I can use tables and formulae to determine the amount of time 1, 2, 3 take, but not 4, unless I use the Scout book to work up the entire system's data, and then WAG the actual distance between the gas giant and main world.
With all of that, I could work up, to the hour or even to the minute, how long it takes to do all that travelling. I understand that the resource-management element of the game requires keeping of track time for fuel usage, pay rates, maintenance and mortgage on the ships.
So, my question for other refs: Do YOU keep track of time, working out how much is needed to travel hither and yon? Or is it just a handwave, "You spend a week in jump, and about another week zooming about normal space; pay the requisite credits"?
I usually am the kind of referee that requires counting encumbrance and tracking fuel usage and time spent on tasks. If I think it's necessary, I will figure out n-space travel requirements or each system my players visit and log them for later use (and I'll likely enjoy it, it's like space exploring for me). Before I spend that time, should I bother, or will it all even out in the end? I ask the more experienced refs and players out here.
This is mostly, I think, a question of detail and how other referees play this.
Assume a spaceship:
1) leaves orbit,
2) Jumps to another system, ending up near the gas giant,
3) tanks up there,
4) and travels to the main world of the new system.
I can use tables and formulae to determine the amount of time 1, 2, 3 take, but not 4, unless I use the Scout book to work up the entire system's data, and then WAG the actual distance between the gas giant and main world.
With all of that, I could work up, to the hour or even to the minute, how long it takes to do all that travelling. I understand that the resource-management element of the game requires keeping of track time for fuel usage, pay rates, maintenance and mortgage on the ships.
So, my question for other refs: Do YOU keep track of time, working out how much is needed to travel hither and yon? Or is it just a handwave, "You spend a week in jump, and about another week zooming about normal space; pay the requisite credits"?
I usually am the kind of referee that requires counting encumbrance and tracking fuel usage and time spent on tasks. If I think it's necessary, I will figure out n-space travel requirements or each system my players visit and log them for later use (and I'll likely enjoy it, it's like space exploring for me). Before I spend that time, should I bother, or will it all even out in the end? I ask the more experienced refs and players out here.