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New Prestige Class, requesting critique

Psion
Everyone with psionic training or abilities are required to be registered by Protectorate law. The following prestige class represents special training only available in the Protectorate.
Requirements: To become a member of the Psion class, one must meet the following requirements.
Feat: PSI Training.
Special: The character must be at least fifth level.
Stanima Dice: d6 + Constituion Modifier.

Level, Base Attack Bonus, Fort Save, Ref Save, Will Save, Special
1st, +0, +0, +1, +1, Psionic Talent
2nd, +0, +0, +2, +2, Bonus Psionic Feat
3rd, +1, +1, +2, +2, Enhanced Psion Ability
4th, +1, +1, +2, +2, Improved Psionic Talent
5th, +1, +1, +3, +3, Bonus Psionic Feat
6th, +2, +2, +3, +3, Bonus Psionic Feat
7th, +2, +2, +4, +4, Advanced Psionic Talent
8th, +2, +2, +4, +4, Master Psion Ability
9th, +2, +3, +4, +4, Bonus Psionic Feat
10th, +3, +3, +4, +4, Master Psionic Talent

Class Skills: Bluff, Gather Information, Innuendo, Intimidate, Knowledge (any), Leader, Liason, Listen, Spot, Sense Motive, Survival.
Skill points per level: 4 + Int modifier.

Psionic Talent: Due to training, the character gains the ability to "store" psionic energy. The character gains a virtual psionic energy pool of a quarter of thier total Psionic score. Example: A character with a PSI score of 12 has a pool of 3 additional points from this ability.
Bonus Psionic Feat: The character gains an additional Psionic feat. If the character can no longer gain any additional psionic feats then this bonus is lost.
Enhanced Psion Ability: The cost of using a psionic ability is reduced by one point to a minimum of one point.
Improved Psionic Talent: As per the Psionic Talent ability except the pool is one half the Psionic score.
Advanced Psionic Talent: As per the Psionic Talent ability except the pool is three quarters of the Psionic score.
Master Psion Ability: The cost of using a psionic ability is reduced by 2 points to a minimum of one point.
Master Psionic Talent: As per Psionic Talent except the available pool is equal to their Psionic score. In addition, reductions due to the Master Psion Ability can now equal zero.
 
So at 10th level, you have double the PSI points and talent cost reduced by 2 for all talent use - negating psi point loss for light use of talents. Very nice. I've had a lot of thinking along those lines. You could have a rapid recharge of psi points, too. Or access to the Special talents that were left out of T20. How is the vitual psionic energy pool replenished?

Later,

Scout
 
Ok, so each normal PSI point regained, you get a virtual one, too. Sweet. Here's a list of the Special talents out of the T4 Psionics Institutes book if you want them:

SPECIAL
Anti-Psi
Battery
Drain
Eidetic Memory
Empathic Healing
Healing
Invisibility
Lightning Calculator
Mimic
Rapid Recharge
Telecryogenics
Teleprojection
Telepyrotechics

And the extras from The New Era:
Orientation
Computer Empathy
Foreboding

I thought it was kinda crappy that they got left out of T20.

Very cool Prestige Class!

Scout
 
Originally posted by Sir Dameon Toth:
I thought it was kinda crappy that they got left out of T20.
T20 went back to the CT roots in a lot of ways. In some ways, that was a good thing. In other ways, not so good...

At any rate, one of the nice things about T20 is it is D20... you can plug into other d20 materials. IMC, I am going to be using Green Ronin's psychic handbook, which is surprisingly well adapted to the CT take on psionic abilities, but develops each one to a much deeper level.
 
Psion,

I second the use of Green Ronin's Psychic Handbook. The Psychic Handbook's approach, somewhat modified, will become the psionics of my next game.
I've read a friend's copy, and look to pick up my own at GenCon this week.

-Flynn
 
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