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New / Old Weapons for this SciFi game

pennshome723

SOC-12
Marquis
Hello everyone,

Within my Traveller Universe I use High Energy Plasma weapons technology.

Basically we have the following classes of Plasma weapons:

Bay Plasma Weapon - Only Capital Ships would be able to have this type
Heavy Plasma Beam turrets - Larger Naval Combat ships (usually two beams each turret)
Plasma Beam turrets - smaller turret with a single beam
Plasma Pulse turrets - smallest turret found on most small craft as primary weapon


NOTE: I also use multiple Missile types with different purposes and designs

I also use for defensive systems like:

Sandcaster turrets
Different styles of Armor with different Coatings to further defend a ship
Energy shielding - this is mostly limited to Capital Ships (simular to Black Globes but more like shields from Star Trek that can be beaten down with each successful strike on them)

Now I am not going into the specific details of each, but I use a different point based system simular to Star Fleet battles (base).

Anyone using anything else?
 
Looks like you do a lot of space combat. For ground combat, I tend to use the system in Don Featherstone's Skirmish Wargaming for character to character combat.

A while back I worked up a system for engaging animals, but I cannot find the notes that I made. It was based on the idea, derived from a lot of study, that predators generally would not tackle anything more than 3 times their size, unless they were hunting in packs. So herbivore points were based on 1/3 the points of a similar sized predator. One major exception to the rule was the wolverine, which does not seem to care how big its target is, and the Weasel Tribe in general. A Lion-sized weasel would be one very nasty predator to have on a planet.
 
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