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New Character Class: Sidur Haski Defense Force

My lords, submitted in its rough state is teh background information on System Defence troopers from my home planet... How'd I do?


Sidur Haski Defense Force Soldier

Level Base Attack Bonus Base Fort Bonus BaseReflex Bonus Base WillBonus Special
1st +0 +2 +0 +1 Starting Feats + Bonus Feat
2nd +1 +3 +0 +2 Bonus Feat
3rd +2 +3 +1 +2
4th +3 +4 +1 +2
5th +4 +4 +1 +3 Bonus Feat
6th +5 +5 +2 +3
7th +6/+1 +5 +2 +4 Bonus Feat
8th +7/+2 +6 +2 +4
9th +8/+3 +6 +3 +4
10th +9/+4 +7 +3 +5 Bonus Feat
11th +10/+5 +7 +3 +5 Bonus Feat
12th +11/+6/+1 +8 +4 +6
13th +12/+7/+2 +8 +4 +6 Bonus Feat
14th +13/+8/+3 +9 +4 +6 Bonus Feat
15th +14/+9/+4 +9 +5 +7
16th +15/+10/+5 +10 +5 +7
17th +16/+11/+6/+1 +10 +5 +8 Bonus Feat
18th +17/+12/+7/+2 +11 +6 +8
19th +18/+13/+8/+3 +11 +6 +8 Bonus Feat
20th +19/+14/+9/+4 +12 +6 +9

Sidur Haski Defense Force Soldier Service Features
All of the following are class features of the Sidur Haski Defense Force Soldier:

Starting Feats: The Sidur Haski Defense Force Soldier begins play with the following feats:
Armor Proficiency (Light Armor)
Armor Proficiency (Vac Suit)
Weapon Focus (Muraashinam)
Weapon Proficiency (Lasers)
Weapon Proficiency (Swordsman)
Zero-G Combat
Zero-G/Low Gravity Adaptation

Bonus Feats: At 1st, 2nd, 5th, 7th, 10th, 11th, 13th, 14th, 17th, 19th Level, the Sidur Haski Defense Force Soldier gains a bonus feat. These Feats may be chosen from the list below. If the character already has all the listed feats, they may select any other feat from the feats chapter (pg 100 in the Traveller’s Handbook) that they are qualified for.
Alertness
Armor Proficiency (Battledress)
Dodge
Endurance
EW Specialist
First Aid
Improved Two Weapon Fighting
Improved Zero G/Low Gravity Adaptation
Natural Compass
Naval Architect
Ship Tactics
Strategy
Tactics
Two Weapon Fighting
Vessel (Grav)
Vessel (Ship’s Boats)
Vessel (Starships)
Vessel Specialization
Weapon Focus (Laser Carbine)
Weapon Proficiency (High Energy)
Weapon Proficiency (Ship’s Weapons)

Sidur Haski Defense Force Soldier Service Skills
Forward Observer
Gather Information
Gunnery
Intimidate
K/ Sidur Haskian Law
Leader
P/Administration
P/Customs Inspection
Pilot
Search
Spot
Survival
T/Communications
T/Computer
T/Electronics
T/Gravitics
T/Mechanical
T/Robotics
T/Sensors
Technical


Sidur Haski Defense Force Soldier
Service Class

The Sidur Haski Defense Force is a unified service organization dedicated to the protection of the Sidur Haski system from Internal or External threats to its stability. These troops are highly accustomed to the rigors and situations presented by space combat.
Characteristics: An SHDF Soldier is by nature proud and highly motivated to preserving order. They act as spaceship crews, ground troops, palace guards, Police, and customs agents. The diverse nature of their role encourages a certain resourcefulness and adaptability in their operations. The intense nature of the many training exercises these troops endure fosters a high regard to Sidur Haskian tradition and formality in all things.
They are courteous and civil overall, but fight with a resolve that rivals hardened combat troops when the situation calls for it.
Background: SHDF Soldiers are recruited from the very low (but growing) population of Sidur Haski, but as the new reforms in trade and industry have come into play, more and more outsiders are signing up. Many soldiers are seen hailing from neighboring systems,
Adventuring: A SHDF soldier is a good well-rounded service type character, well suited to protracted operations in space.

GAME RULE INFORMATION
Class Type: Service
Initial Requirements: The Character must be a citizen of Sidur Haski, and citizenship is an automatic right of all those who enlist from outside the system.
Intelligence 10+, Dexterity 10+, and endurance 10+, are also required.
Multiclass Restrictions:
Stamina: 1d8+ Con modifier per level
Starting Funds:

Sidur Haski Defense Force Soldier
Service Class

Reeinlistment: DC5





Ranks
1: Guardian
2: Leader
3: Captain
4: Monitor
5: Agent
6: Commander

Branches
Patrol Command:
This branch of the SHDF is charged with patrolling the borders of the Sidur Haski System. It is directly responsible for operation of the Response System Defense Boats, their bases, known colloquially as “Keeps”, and the servicing and upkeep of the hundreds of automated Orbital Defense Platforms in orbit around the planets in the system. Patrol Command Officers inspect all incoming vessels entering the system, before they get anywhere near the Starport or one of the system’s 21 Orbital Cities.

SDB Control
Oracle Control
ODP Control
Citadel Command
Interceptor Control
Fuel Control
Garrison Command
Garrison Control
Palace Guard
Sentry Control

MUSTERING OUT BENEFITS
Cash Benefits
1 7500
2 7500
3 7500
4 10000
5 20000
6 30000
7 40000

Material Benefits
1 Middle Passage
2 +2 Education
3 +1 Intelligence
4 Weapon
5 Vehicle
6 High Passage
7 TAS Membership

SURVIVAL MISHAPS
1D Mishap
1 No further Action
2 Demoted 1 Rank
3 Honorable Discharge
4 Dishonorable Discharge. Lose All Benefits
5 Dishonorable Discharge. Deported. Lose Sidur Haski Citizenship
6 Medical Discharge. Lose 1D from (pick one) Str, Dex, Con, Cha


DUTY ASSIGNMENT

1d20 Assignment Survive DC Rank Promo DC XP Bonus DC Cash BonusDC
1-4 Training Auto 12
5-8 Patrol Command 4 9
9-14 Citadel Command 4 8
15-17 Garrison Command 2 8
18-19 Palace Garrison 2 8
20 Threat Response Action 5 6
 
A nice outline, Milord! T20, which I don't use (currently, anyway), but I enjoy the description.
 
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