100% My Opinion:
Skills in CT are a big deal. Each skill represents about 2 years of professional training (based on 2 skills gained in a 4 year term). It takes 8 years of experience to gain a permanent +1 to a skill in CT. And a skill of 1 qualifies you as a professional in that skill (able to get a job doing that).
Let’s look at a Vehicle operator skill. One level of skill represents 2 years of school or 8 years of On The Job Training. If I wanted to learn to be a pilot, I could certainly learn the basics of propeller aircraft, jet aircraft and helicopters in 2 years of full time training (Pilot School from CT). The ability to operate 1 type of vehicle would appear to be a level 0 skill.
I prefer to cascade vehicle skills so that they require greater specialization at higher levels. A sample progression of “VEHICLE-1” skills might look like :
Ground Vehicle-1: The character is trained to operate any ground vehicle (wheeled/tracked) – as opposed to water craft, aircraft or grav vehicles.
Wheeled Vehicle-2: The character has chosen to specialize in wheeled vehicles and can operate all cars/trucks/busses at skill-2 and any other ground vehicle (tracked) at skill-1.
Ground Car-3: The character has chosen to specialize in driving automobiles (like a race car or stunt car driver) and is able to operate a ground car at skill-3, any wheeled vehicle at skill-2 and any other ground vehicle at skill-1.
Street Racer-4: Since a +4 or a –4 on 2D6 roll means almost automatic success or failure (91 to 98 percent chance) I feel that skills over level 3 represent some form of extreme specialization. This character can hold his own against any driver in “Fast and Furious” when behind the wheel of a properly equipped street racer and operates at skill-4. The is still able to operate any ground car at skill-3, any wheeled vehicle at skill-2 and any other ground vehicle at skill-1. [Remember that Street racer-4 represents 16-32 years of training and experience as a professional driver, stunt driver and street racer.]
Only levels 1 to 3 would be listed as a cascade, for levels 4+ the player/ref need to just pick a vehicle to suit the campaign. Skills of 4+ are custom made.
If it inspires you, use it with my blessings. If not, then ignore it.
Skills in CT are a big deal. Each skill represents about 2 years of professional training (based on 2 skills gained in a 4 year term). It takes 8 years of experience to gain a permanent +1 to a skill in CT. And a skill of 1 qualifies you as a professional in that skill (able to get a job doing that).
Let’s look at a Vehicle operator skill. One level of skill represents 2 years of school or 8 years of On The Job Training. If I wanted to learn to be a pilot, I could certainly learn the basics of propeller aircraft, jet aircraft and helicopters in 2 years of full time training (Pilot School from CT). The ability to operate 1 type of vehicle would appear to be a level 0 skill.
I prefer to cascade vehicle skills so that they require greater specialization at higher levels. A sample progression of “VEHICLE-1” skills might look like :
Ground Vehicle-1: The character is trained to operate any ground vehicle (wheeled/tracked) – as opposed to water craft, aircraft or grav vehicles.
Wheeled Vehicle-2: The character has chosen to specialize in wheeled vehicles and can operate all cars/trucks/busses at skill-2 and any other ground vehicle (tracked) at skill-1.
Ground Car-3: The character has chosen to specialize in driving automobiles (like a race car or stunt car driver) and is able to operate a ground car at skill-3, any wheeled vehicle at skill-2 and any other ground vehicle at skill-1.
Street Racer-4: Since a +4 or a –4 on 2D6 roll means almost automatic success or failure (91 to 98 percent chance) I feel that skills over level 3 represent some form of extreme specialization. This character can hold his own against any driver in “Fast and Furious” when behind the wheel of a properly equipped street racer and operates at skill-4. The is still able to operate any ground car at skill-3, any wheeled vehicle at skill-2 and any other ground vehicle at skill-1. [Remember that Street racer-4 represents 16-32 years of training and experience as a professional driver, stunt driver and street racer.]
Only levels 1 to 3 would be listed as a cascade, for levels 4+ the player/ref need to just pick a vehicle to suit the campaign. Skills of 4+ are custom made.
If it inspires you, use it with my blessings. If not, then ignore it.

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