OK, gang, it’s time to see if I can handle Ship Design. Just so I can handle the time when my players decide that their standard Free Trader isn’t “hardcore” enuff and they wanna make their own “Space Wagon of Utter Annihilation and Economic Dominance” or SWUAED for short.
So let me see if I got starship design using ONLY LBB2, and nothing else.
I’ll start with a 200-ton standard design, which gives me 185 tons for the Main unit and 15 tons for the Drive unit (Cost 2 MCr)
With 15 tons of Drive space, I pick the standard 1-G Maneuver, 1-J Jump Drive and 1-PP Power Plant, taking 15 tons total. (Cost 22 MCr)
Question: If I decide to allocate more tonnage to drive space, can I increase the engine ratings? And, does the Power Plant rating have to be equal or greater than the Maneuver or Jump Drive ratings (whichever of the two is highest)?
Fuel Tankage is 0.1MJn+10Pn, which in my case would mean (0.1 x 200 x 1) + (10 x 1) = 22 tons. (no Cost)
Question: Allocating more tonnage to fuel (like twice the amount) would let the ship perform more jumps, right?
I grab a 2/bis Computer. 2 tons (18 MCr)
I throw in 16 Staterooms. 64 tons (8 MCr)
I install 2 Single Turret Hardpoints with a Pulse Laser and Fire Control in each. 2 tons (1.6 MCr)
So far I’ve used up 90 tons of my available 185 tons, leaving me 95 more tons.
I tack on another 22 tons of fuel.
Add 4 Air/Rafts – 16 tons total
And leave the remaining 47 tons as Cargo Space.
All that’s left is cleaning up this mes on a ship stat card and the little fine things like streamlining, crew allotment, computer programs, final cost, construction time, etc.
Did I miss anything? Did I get it right? Am I on the right path?
I await your grade.
So let me see if I got starship design using ONLY LBB2, and nothing else.
I’ll start with a 200-ton standard design, which gives me 185 tons for the Main unit and 15 tons for the Drive unit (Cost 2 MCr)
With 15 tons of Drive space, I pick the standard 1-G Maneuver, 1-J Jump Drive and 1-PP Power Plant, taking 15 tons total. (Cost 22 MCr)
Question: If I decide to allocate more tonnage to drive space, can I increase the engine ratings? And, does the Power Plant rating have to be equal or greater than the Maneuver or Jump Drive ratings (whichever of the two is highest)?
Fuel Tankage is 0.1MJn+10Pn, which in my case would mean (0.1 x 200 x 1) + (10 x 1) = 22 tons. (no Cost)
Question: Allocating more tonnage to fuel (like twice the amount) would let the ship perform more jumps, right?
I grab a 2/bis Computer. 2 tons (18 MCr)
I throw in 16 Staterooms. 64 tons (8 MCr)
I install 2 Single Turret Hardpoints with a Pulse Laser and Fire Control in each. 2 tons (1.6 MCr)
So far I’ve used up 90 tons of my available 185 tons, leaving me 95 more tons.
I tack on another 22 tons of fuel.
Add 4 Air/Rafts – 16 tons total
And leave the remaining 47 tons as Cargo Space.
All that’s left is cleaning up this mes on a ship stat card and the little fine things like streamlining, crew allotment, computer programs, final cost, construction time, etc.
Did I miss anything? Did I get it right? Am I on the right path?
I await your grade.