Ok, I've been sitting on these for a while, in order to give time for people to get used to the rules as they are, and figure them out. However watching some of the threads on here go round in circles with some of the rules, I've decided that maybe it's time to post them. These don't take on most of the biggest problems people are complaining about, but do fix some small things, and mostly enhance others.
I don't assume that these are perfect by any means, so I welcome all comments, criticisms, etc., towards making them better. I am not doing this to disrespect T5, but rather show my love for most of it and the potential it has, with just a little polishing.
I am working on a version 2 that will tackle some of the bigger issues that at least I have with the game, namely concerning the task and combat systems. Naturally those are tougher but I think I'm on the right track. If there is interest I'll be sure to post those when they are done too.
http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=441211#post441211
I don't assume that these are perfect by any means, so I welcome all comments, criticisms, etc., towards making them better. I am not doing this to disrespect T5, but rather show my love for most of it and the potential it has, with just a little polishing.

I am working on a version 2 that will tackle some of the bigger issues that at least I have with the game, namely concerning the task and combat systems. Naturally those are tougher but I think I'm on the right track. If there is interest I'll be sure to post those when they are done too.
http://www.travellerrpg.com/CotI/Discuss/showthread.php?p=441211#post441211