I'm working on a MegaTrav shipbuilder in Excel - and having problems. The numbers aren't adding up.
I'm using the scout/courier per MT, TL 15, as a test:
Hull: Disp=100, Config=1 SL, Armor=40G: 184Kl?
Power: 316, Fusion = 864Mw. 48Kl
Maneuver=2, 67.5Kl
Jump=2, 40.5Kl
NOE= 190kph, 0.01Kl
Commo: Radio=System 0.02Kl
Sensors: PassiveEMS = Interstellar, 0.04Kl
ActiveEMS = FarOrbit, 0.06Kl
Densitometer=HighPen/1 km, Neutrino= 10kw 7Kl
Off/Def: Hardpoints = 1, 13.5Kl
Control: Computer = 1 bis x 3, 6Kl
Panel = holodynamic link x 181, 3.62Kl
Special = headsup, 0.5Kl
Environ = basic env, 6.75Kl
basic LS, 6.75Kl
extend LS, 4.05Kl
grav plates, 13.50Kl
inertial comp 13.50Kl
Staterooms = 4, 216Kl
Subcraft= air/raft 54+ 27Kl
Cargo = 40.5kl
Fuel = 515kl
Purification Plant, Scoops, 51.5Kl
total: 1320.19Kl
I'm 30Kl under target. I missed something, or made a mistake somewhere, or there's supposed to be 30 Kl more cargo than they show. They don't mention airlocks but (curiously enough) the scout does not have air locks. I'm not at all sure of the hull value; game rules mention armor mass but not volume, but if I don't compute a volume then I've got way too much unused space. I figured it at 1 kl/ton.
What am I missing?
I'm using the scout/courier per MT, TL 15, as a test:
Hull: Disp=100, Config=1 SL, Armor=40G: 184Kl?
Power: 316, Fusion = 864Mw. 48Kl
Maneuver=2, 67.5Kl
Jump=2, 40.5Kl
NOE= 190kph, 0.01Kl
Commo: Radio=System 0.02Kl
Sensors: PassiveEMS = Interstellar, 0.04Kl
ActiveEMS = FarOrbit, 0.06Kl
Densitometer=HighPen/1 km, Neutrino= 10kw 7Kl
Off/Def: Hardpoints = 1, 13.5Kl
Control: Computer = 1 bis x 3, 6Kl
Panel = holodynamic link x 181, 3.62Kl
Special = headsup, 0.5Kl
Environ = basic env, 6.75Kl
basic LS, 6.75Kl
extend LS, 4.05Kl
grav plates, 13.50Kl
inertial comp 13.50Kl
Staterooms = 4, 216Kl
Subcraft= air/raft 54+ 27Kl
Cargo = 40.5kl
Fuel = 515kl
Purification Plant, Scoops, 51.5Kl
total: 1320.19Kl
I'm 30Kl under target. I missed something, or made a mistake somewhere, or there's supposed to be 30 Kl more cargo than they show. They don't mention airlocks but (curiously enough) the scout does not have air locks. I'm not at all sure of the hull value; game rules mention armor mass but not volume, but if I don't compute a volume then I've got way too much unused space. I figured it at 1 kl/ton.
What am I missing?