Patron Zero
SOC-13
I've always enjoyed 'pig in a poke' story element to add 'texture' ans substance to most any RPG campaigns.
				
			(Created by Alvin Plummer using Fire, Fusion, and Steel (TNE))
TL C Orrimot-class Logistics Starship
Disp              2500    Hull Armour 10
Len               107m    Volume  35,000
Price     MCr  756.483    Target       M
Config         Slab SL    TL           C
Mass     26,564/15,929
Power plant  2 * 1250 Mw fusion (89 Mw/hit), 1 yr duration (174 Mw surplus)
Jump         3 (2333 kl fuel per parsec, 7000 kl total)
G-rating     1 (2000 Mw/g), CG lifters
G-turns      30.1 (51.2 w/jfuel, 77.5 w/jfuel, cargo fuel) 332.2 kl of
             fuel each G-turn
Maintenance  1258
Computer   3 * st TL C (.4 Mw)
Commo      1000 AU MAser (.6 Mw), 1000 AU Laser (.3 Mw), 30,000 Radio (1 Mw)
Avionics   TL A+
Sensors    P-EMS (30,000, .3 Mw), A-EMS (3,000 km, 8 Mw)
Controls   Bridge w/11 wstations, Engineering * 29
Armarment  5 * 120 Mj laser turrent (4: 1/9-27, 8:1/9-27, 16:1/6-9, 32:1/3-9)
           (Loc: 10 Arc: all 3.3 Mw, 1 Crew ea.)
           5 * sandcasters (Loc:11 Arc:All 1 Mw, 1 Crew ea. 30 Cann., 1D10*5)
Extended Life Support (4 Mw, [rounded])
Crew  53
             Engineer. 29  Man. 2, Elect. 2, Maint. 3, Gunnery 10, Command 7
Accomo       Sm. stateroom * 30
Facilities   2 hamster cages (600 kl each)
Airlocks     25
Cargo        8,728 kl.  (Usually used for fuel). Two fuel bladders: each
             holds 8720 kl.  Folded, each takes up 436 kl. One's backup.
Sm Craft     10 docking rings, each with a 5-ton liferaft
Combat move 153/6
Travel move 3300/240
Surface Area
1       1-5   Radio Ant
          6  1 Maser Ant
             2 Laser
             3-4 A-EMS
             5   P-EMS
Damage Area
1-5 Hold (Cargo or fuel)
6-7 Hold (Fuel)
8-9  1-4  Hold (Fuel)
     5-8  Hold (Liferaft)
     9-12 Hold (Cargo/Fuel, fuel bladder 1)
    13-16 Hold (Cargo/Fuel, fuel bladder 2)
    17-20 Hold (Fuel)
10-11  1-2  Wpns (10: Laser, 11: Sandcaster)
       3-14 Eng (fuel purifier)
      15-18 Eng (CG lifter)
      19-20 Hold (Fuel)
12-15 Hold (Fuel)
16-17  1-3 Elect
       4-8 Quarters
      9-20 Hold (Fuel)
18-19  1-7 Eng (power plant #1 in 18, #2 in 19)
      8-20 Eng (jump drive)
20     1-2 Eng (HEPlaR)
      3-20 Hold (Fuel)
System Damage
Elect
  Maser, Laser, Radio, A-EMS P-EMS      (1h) ant (1h)
Hold
  Cargo 88H (if loaded with cargo, rather than fuel)
Quarters
  Sm. Stateroom * 30       (2h) ea.
  Life Support              15H
  Emergency L.S.             7H
Engineering
  Jump Drive                35H ea.
  Power Plant * 2            7H
  HEPlaR                     2H
  ContraGrav                 8H
  Fuel Processing           38H
Weapons
  Laser * 5                  1H ea.
  Sandcasters * 5            1H ea.   Tons     Component                                MCr    Notes
-------     -----------------------------------    -----    --------------------
   2000     Streamlined Hull                         122    S
     10     Fins                                       5    
      0     AV=12. 1 Kinetic Plate                     0    
    600     Jump Fuel (3  parsecs)                     0    3 parsec jump, at 200t per parsec
     60     Plant Fuel (one month)                     0    one month
     91     PowerPlant-3 (Q2)                         91    P 3
    155     Jump Drive-3 (Q2)                        155    J 3
     19     Maneuver Drive-1 (K)                      38    1 G
      3     AR Ext Communicator                      2.5    
      9     DS Ext Radar                             8.5    
      9     DS Ext Scope                             8.5    
      9     DS Ext Neutrino Detector                 8.5    
      5     5x Vd T3 Pulse Laser                     6.5    #5 
      5     5x Vd T3 Sandcaster                      5.5    #5 
      3     Computer Model/3 std                    10.5    
      2     Life Support Long Term                     2    40 person-months
      1     Life Support Adaptable                     1    10 sophonts
      8     2x Gunner Barracks                       0.4    #2 (5) R1 R1 R2 R2 R3
    8.5     Cramped Bridge                           1.8    4cc 7op 6ws
     60     15x Crew Lounge                            0    #15 
     40     40x Spacer Niche                           4    #40 1 crew
     40     20x Crew Stateroom                         2    #20 1 crew
      8     16x Crew Shared Fresher                    8    #16 4 crew
     90     2x Hamster Cage                            2    #2 
    650     Cargo Hold Basic                           0    
     20     10x Grapple Set Single                    20    #10 up to 35t
     50     10x Small Lifeboat                        25    #10In Traveller5, you'd have a cramped little bridge where the players are bumping into each other and/or bumping into sharp angles. There would be no central computer. You'd have the engineer programming the jump drive at its control panel, flicking toggle switches with a hydrospanner. And living space consists of two tons with three bunks each, probably fit into a pair of (otherwise empty) missile magazines.
Saw this thread and went looking on the internet. Give them an ornithopter inspired by Dune. Not sure how you'd stat it though.
Elsewhere at that URL the author disses the Y-Wing as ugly. I always liked it . . .
Elsewhere at that URL the author disses the Y-Wing as ugly. I always liked it . . .
An interesting point seen in the earliest of Joe Johnston's sketches of the Y-wing were the ship having a fully 'enclosed' and smooth body-airframe, his commentary stated with the needs of frequent maintenance and repair the panels were left off for convenience of such.
Aren't there shots of "new" Y-Wings with all of their bodywork still in place in either Episode III or one of the two Clone Wars serials? I think I even have a Titanium Edition.
Donosevs aren't really sexy either.
@OP
Why not do a Google Images search and find a pic of an ugly spacecraft that you like, then create it using Book 2?
You'll have something new, ugly, and nothing the players have ever seen before.
Aren't there shots of "new" Y-Wings with all of their bodywork still in place in either Episode III or one of the two Clone Wars serials? I think I even have a Titanium Edition.
