casquilho
SOC-13
As I progress in my play, I have been digging through my old stuff to steal ideas, locations, NPCs from old games and products.
One thing I have noticed is the number of skill levels vary quite a bit between games (versions CT vs MT1e for example) for NPCs or pre-generated characters depending on the game. To be clear, I do not mean Levels 1-5 but rather some have four skills total of six levels while the next game has 10 skills and a total of 16 levels. Neither has a skill above level 3 though. Yet both are about the same age and number of terms.
So opinion question, do you think that is going to matter in the long run or not really for NPCs because of the role NPCs play?
One thing I have noticed is the number of skill levels vary quite a bit between games (versions CT vs MT1e for example) for NPCs or pre-generated characters depending on the game. To be clear, I do not mean Levels 1-5 but rather some have four skills total of six levels while the next game has 10 skills and a total of 16 levels. Neither has a skill above level 3 though. Yet both are about the same age and number of terms.
So opinion question, do you think that is going to matter in the long run or not really for NPCs because of the role NPCs play?