That’s how Dark Matter opens, a TV series. Not the new Apple TV series but the bad crew space adventure one.I was working on a home-brew session where the Travellers all start in Low Passage, and was wondering if there are any previously published adventures with the same concept? Any assistance would be welcomed.
Sounds a lot like the opening to Skyrim.I was working on a home-brew session where the Travellers all start in Low Passage, and was wondering if there are any previously published adventures with the same concept? Any assistance would be welcomed.
You could also reverse it. One moment you're trading with the low tech 'natives' on a world, blink, and the scenery has changed with the ship nowhere in sight... oh, and you're tied up with a headache, which is when you notice the rest of the crew next to you, and one says 'you're the last to wake up. Don't know what happened, but it doesn't look good.' Or something similar.Increase the tech level and ...![]()
I saw the title and was thinking of Travellers who are barely making enough Credits to travel by Low Passage on a regular basis.
You know, the Characters whose skills can barely get them the low paying & shady jobs that others ignore, just so they can make their Traveller Dreams come true, even though the travel is in a Cold Berth.
I was working on a home-brew session where the Travellers all start in Low Passage, and was wondering if there are any previously published adventures with the same concept? Any assistance would be welcomed.
there is the Mongoose one Flatlined. I ran it but it is a bit railroaded IMO. https://wiki.travellerrpg.com/Mongoose_2nd:_Flatlined
I call that the gentleman trader, perfect for playing solo type campaigns.There was an article in JTAS #5 on Cargo trading without a ship, buying cargo, choosing a ship & route, booking passage ETC. I always wanted to try a campaign like that.
Lunzie was a great character, partially because she was something of an anachronistic time traveler (kinda sorta) who kept "skipping into the future" through confluences of circumstances. The fact that she was a medic whose skills kept getting "obsoleted" every time she had to survive via cold sleep was also a wrinkle that usually gets hand waved away. I mean, just think of what a 1950s medical professional would think if they time skipped 60 years into the 2010s ...in Planet Pirates by Elizabeth Moon/Jody Lynn Nye/Anne McCaffrey, Lunzie is a character who ends up in cold sleep on three different occasion, and is rescued by her older than her grand/great grand daughter(?) and just happens to have information her grand daughter needs to complete her mission.