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Looking for High Guard Combat Software

atpollard

Super Moderator
Peer of the Realm
I was thinking about trying some experiments with fleet battles … something like the old Trillion/Billion Credit Squadron HGS Tournaments … only testing ideas of fleets at different Tech Levels. Sort of “What do fleets look like at TL 9?” sort of questions.

My question is: Does anyone know of any software or spreadsheets that will calculate the results of a High Guard Fleet (or even ship vs ship) battle?
 
I was going to
None that I know of, except presumably Eurisko...

There are non-trivial decision points during combat, so some sort of AI would be necessary.
I was going to waggishly suggest the same, but I’m under the impression it was more several design/sim battle sims learning runs than a standalone agent.
 
I wrote a starship design app for Space Opera and am now finishing up a major update that adds a "combat simulator". When I'm done with this I might revisit my old High Guard ship design app and tackle another major project.
 
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