I am thinking on the question of fleet composition and tactics in my small ship universe (TL12, Nuclear Dampers not available yet IMTU, LBB-2 with some of Sigg Oddra's HG grafts); Moreover, I'd like different polities to have different (to a degree) naval doctrines.
But all official Traveller publications (the ones I have access to, that is - no TNE ot T20) use HG and similar, big-ship concepts - where fighters are quite irrelevant and the battlefield is dominated by monstrous dreadnaughts and their ilk (and anything below 10Kdton is considered "light"). So MTUs naval doctrines would probably vary from these products (though they still provide valuable reference). So, has anyone tried to construct an LBB-2 fleet?
My first attempt, presented here is the Solar Triumvirate's Navy. Thisis the "classic" carrier navy: big (in MTU terms - that is, 5,000 dton+) carriers launching wave after wave of fighters and bombers (slower, missile-armed, heavy-armored boats). Each Carrier Group includes:
- 1 Carrier (5,000 dton)
- 5 Missile Cruisers (2,000 dton each) using HG-grafted "missile bays" firing bigger missiles abouve 50Kg)
- 10 Destroyers (600 dton each) for screening purposes.
- 5-10 Type-S scouts for recon use
- 5-10 Couriers (200 dton each with "high tech" - in IMTU terms - Jump 3 drives) for communications
- 1-2 5,000 dton Tankers
- 1-2 supply ships (5,000 dtons each)
- 1 Assault Carrier (either 1,000 dton or 5,000 dton, model depends on mission) for troop use.
Cruisers are independant ships of the 1,000-3,000 dton range, carrying their own fighter complements, used for independant operations as well as for reenforcing Carrier Groups.
Corvettes are "pocket cruisers" of 300-1,000 dton (and thus include the traditional 400 dton Patrol Cruiser) used mostly for independant operations as well as for additional carrier (or Cruiser) screening. Corvettes differ from Destroyers in that they serve mostly in independant duty rather than in screening duty.
Again, Fighters and Missiles do most of the naval "work"; think of this as an equivalent of a Medieval Cavalry/Footmen/Artillery "doctrine" - The fast Cavalry (Fighters) as well as mounted archers (Bombers) charge at the enemy, supported by semi-stationary Archers (Missile Cruisers) defended by Footmen (Destroyers); Some Cavalry (Fighters) also help defending the Archers (Missile Cruisers/Carrier).
But all official Traveller publications (the ones I have access to, that is - no TNE ot T20) use HG and similar, big-ship concepts - where fighters are quite irrelevant and the battlefield is dominated by monstrous dreadnaughts and their ilk (and anything below 10Kdton is considered "light"). So MTUs naval doctrines would probably vary from these products (though they still provide valuable reference). So, has anyone tried to construct an LBB-2 fleet?
My first attempt, presented here is the Solar Triumvirate's Navy. Thisis the "classic" carrier navy: big (in MTU terms - that is, 5,000 dton+) carriers launching wave after wave of fighters and bombers (slower, missile-armed, heavy-armored boats). Each Carrier Group includes:
- 1 Carrier (5,000 dton)
- 5 Missile Cruisers (2,000 dton each) using HG-grafted "missile bays" firing bigger missiles abouve 50Kg)
- 10 Destroyers (600 dton each) for screening purposes.
- 5-10 Type-S scouts for recon use
- 5-10 Couriers (200 dton each with "high tech" - in IMTU terms - Jump 3 drives) for communications
- 1-2 5,000 dton Tankers
- 1-2 supply ships (5,000 dtons each)
- 1 Assault Carrier (either 1,000 dton or 5,000 dton, model depends on mission) for troop use.
Cruisers are independant ships of the 1,000-3,000 dton range, carrying their own fighter complements, used for independant operations as well as for reenforcing Carrier Groups.
Corvettes are "pocket cruisers" of 300-1,000 dton (and thus include the traditional 400 dton Patrol Cruiser) used mostly for independant operations as well as for additional carrier (or Cruiser) screening. Corvettes differ from Destroyers in that they serve mostly in independant duty rather than in screening duty.
Again, Fighters and Missiles do most of the naval "work"; think of this as an equivalent of a Medieval Cavalry/Footmen/Artillery "doctrine" - The fast Cavalry (Fighters) as well as mounted archers (Bombers) charge at the enemy, supported by semi-stationary Archers (Missile Cruisers) defended by Footmen (Destroyers); Some Cavalry (Fighters) also help defending the Archers (Missile Cruisers/Carrier).