sporegnosis
SOC-6
I can't find anywhere in the book rules that dictate repair costs for items, vehicles and starships.
Eg: After a SS fight several sections/layers of armor were damaged (or even penetrated), how do you calculate the Cr cost to repair? In case of polymer, you just let it regrow.. but what about the rest?
Same for systems: A power plant becomes damaged, how do you calculate repair costs in Cr as a function of the damage severity?
Is there another system in place that I'm just missing?
Eg: After a SS fight several sections/layers of armor were damaged (or even penetrated), how do you calculate the Cr cost to repair? In case of polymer, you just let it regrow.. but what about the rest?
Same for systems: A power plant becomes damaged, how do you calculate repair costs in Cr as a function of the damage severity?
Is there another system in place that I'm just missing?