RainOfSteel
SOC-14 1K
I think it is widely acknolwedged that the various trade systems produce random cargos and passengers for tramp vessels. This represents the fact that large established businesses and most passengers do not want to deal with small time operators, many of whom have only limited reputations, and may never call to port locally ever again.
The "larger" world of high liners is generally not dealt with.
However, from a developing gam perspective, players could do well, acquire additional ships, and generally move up to a subsector line position.
I was thinking over what it was that the larger businesses had over the tramps. Was it just business size and rep alone? In the ancient, bureaucratized Imperium? Nah.
I was thinking that worlds with would have Commodities Boards (CB), perhaps operated in connection between the world's government and the Imperium (hey, something for the Ministry of Commerce to actually do!).
The size of the CB would vary by the size of the world. It would have offices in starports of C or larger, and offices in the nearest city (on large worlds, it could have several offices). On small worlds, this could be a small office, indeed.
Anyone can technically do business with the CB. Indeed, most transactions, whether they are conducted under a local tree with papers stuck to cork boards on stands, or in a high tech trading pit, are CB-related.
Essentially, when a business gets large enough, it may purchase a seat on a world's CB, for say, MCr10 (or so), plus passing several historical vetting procedures.
Once a business has a seat on a world's CB, it would have the right to do business with all those "other" commodities sources that normally do not deign to sell to smaller operators.
I leave figuring out the benefits of this for some other time, as I am running out the door.
Comments? Silence? Meson-gun attacks?
The "larger" world of high liners is generally not dealt with.
However, from a developing gam perspective, players could do well, acquire additional ships, and generally move up to a subsector line position.
I was thinking over what it was that the larger businesses had over the tramps. Was it just business size and rep alone? In the ancient, bureaucratized Imperium? Nah.
I was thinking that worlds with would have Commodities Boards (CB), perhaps operated in connection between the world's government and the Imperium (hey, something for the Ministry of Commerce to actually do!).
The size of the CB would vary by the size of the world. It would have offices in starports of C or larger, and offices in the nearest city (on large worlds, it could have several offices). On small worlds, this could be a small office, indeed.
Anyone can technically do business with the CB. Indeed, most transactions, whether they are conducted under a local tree with papers stuck to cork boards on stands, or in a high tech trading pit, are CB-related.
Essentially, when a business gets large enough, it may purchase a seat on a world's CB, for say, MCr10 (or so), plus passing several historical vetting procedures.
Once a business has a seat on a world's CB, it would have the right to do business with all those "other" commodities sources that normally do not deign to sell to smaller operators.
I leave figuring out the benefits of this for some other time, as I am running out the door.
Comments? Silence? Meson-gun attacks?