I'd say before buying anything we run a proposed campaign on some free-ware first.
A lot of people commit then change their minds after a few weeks for
whatever reason(s).
I suggest trying to get everyone together on something like MSN Messenger or GMail Chat and see who even bothers to show up.
I have a free Photobucket account (to post graphics), and as someone mentioned there's free groups to post notices and files to everyone.
Email is fine for that too.
The nice thing about MSN Messenger is:
1. It's free
2. And you can send files over it to people during the chat
As for who does what, I'd be willing to GM a "one-off" adventure just to get us going. This should only last for a few sessions at most, and this way it'll give the next guy a chance to GM and so on.
I'm most familiar with GURPS Traveller, but I'm not stuck to doing things one way. The nice thing about a diceless game is that it focuses less on mechanics (meaning any character in any version of Traveller can participate) and more on the adventure.
>
A lot of people commit then change their minds after a few weeks for
whatever reason(s).
I suggest trying to get everyone together on something like MSN Messenger or GMail Chat and see who even bothers to show up.
I have a free Photobucket account (to post graphics), and as someone mentioned there's free groups to post notices and files to everyone.
Email is fine for that too.
The nice thing about MSN Messenger is:
1. It's free
2. And you can send files over it to people during the chat
As for who does what, I'd be willing to GM a "one-off" adventure just to get us going. This should only last for a few sessions at most, and this way it'll give the next guy a chance to GM and so on.
I'm most familiar with GURPS Traveller, but I'm not stuck to doing things one way. The nice thing about a diceless game is that it focuses less on mechanics (meaning any character in any version of Traveller can participate) and more on the adventure.
>