Ok,
Here are some random items grabed from what I am putting together. I will grab some notes as well.
Feel free to ask questions.
For those who are new to my stuff, alot of this came from my 'fun space combat' system that I put together back in september/october of last year.
All items are described in terms of Scale and Rating
Scale refers to the overall Size of the system.
</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Human Reference Scale
Size Example
0 Sub-Atomic
1 Atomic
2 Molecular
3 Microscopic
4 Tiny
5 Small
6 Below Average
7 Average
8 Above Average
9 Large
A Vehicular
B Small Building
C Medium Building
D Large Building
E Titanic Building
F Mega-Complex
</pre>[/QUOTE]</font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Starship Reference Scale
Size Displacement Range
0 Up to 6.75 cubic metres (Less than ½ dton)
1 From 6.75 cubic metres to 135 cubic metres (Up to 10 dtons)
2 From 135 cubic metres to 1350 cubic metres (Up to 100 dtons)
3 135,000 m3 10,000 dtons
4 1,350,000 m3 100,000 dtons
5 13,500,000 m3 1,000,000 dtons
6 135,000,000 m3 10,000,000 dtons
7 1,350,000,000 m3 100,000,000 dtons
8 13,500,000,000 m3 1,000,000,000 dtons
9 135,000,000,000 m3 10,000,000,000 dtons
A 1,350,000,000,000 m3 100,000,000,000 dtons
B 13,500,000,000,000 m3 1,000,000,000,000 dtons
C 135,000,000,000,000 m3 10,000,000,000,000 dtons
D 1,350,000,000,000,000 m3 100,000,000,000,000 dtons
E 13,500,000,000,000,000 m3 1,000,000,000,000,000 dtons
F 135,000,000,000,000,000 m3 10,000,000,000,000,000 dtons
</pre>[/QUOTE]Personal Vehicles are size 0 or 1 (bikes, grav bikes, scooters, cars, vans, small trucks etc.)
Commercial ground/interface Vehicles are size 1 and 2
Large Interface Craft are size 2 and 3
Most Stellar Craft begin at size 2 while most small interstellar craft are size 3.
Starship reference ratings
Ships have a scale, so a 100 dton scout ship would have a scale of 2, but so would a 10 dton fighter. So all ships have a reference rating that ranges between 0 and C.
The values of 1 thru A represent 10% increments between the scales so a 100 dton scout would have a size of A while a 10 dton fighter would have a size of 1.
The special values of 0, B and C represent smaller or larger things that due to extra durability or poor design, are rated in the current scale even though their size scale would put them in higher or lower scale categories.
All components are described by their scale and rating. So a power plant 5 designed for a scale 2 ship would be described as PP6(2)
All components can only take a single point of damage, so, they are installed with multiple levels of redundancy. Damage is either minor or catastrophic, minor damage is not cumulative, but can affect later operations.
All weapons/defensive systems are described by the type of system, system mount, scale it is designed to affect, its rating at that scale, and its power rating needed.
A point defence, dual twin-linked laser mount turret is rated as LSR-TUR-PTDEF-195 which means it is designed to kill scale 1 items, with a probability of 9 but requires the the minimum of a scale 1 power plant with a rating of 5.
Mount Types
Fixed Mount
Requires the whole vessel to be pointed at the opponent
Cupola
Small manned turret with limited firing arc - mounting weapons of a smaller scale than the current vessel - Can only hold one type of weapon
Turret
Manned or Unmanned.
Can hold up to three types of weapons, or two types of linked weapons. Limited Firing arc
Barbette
Small Bay or Large Turret weapon mounted on extended/reinforced platforms - largest firing arc with no limit to weapon type, limit to weapon size
Bay
Huge Directed weapon system with limited firing arc but no limit to weapon size.
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I will post more once I get home and finish dinner - if people are interested.
If you are interested, post questions.
best regards
Dalton