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Imperiallines No. 12

It's not a high priority; but you can ask Marc about it.

I think we have enough material for an Imperiallines No. 8.

Hmmmmmmm
 
According to the Wiki:

Imperiallines #8 will be published this year.​
The Table of Contents is listed:​
(And I posted this message from my work-computer this morning - which is the longest I have been able to be on both the Wiki & COTI to-date without getting dumped at about ~ 8:30-9:00am since the move to the new server !!)
 
The issues going forward are naturally clustered by theme. Disentangling the various articles to create a compilation that isn't simply the issues in order would be interesting, but we'll probably want quite a bit more before that is a worthwhile endeavor. For now, they're a buck each...
 
IMPERIALLINES 12 (Merchants #2), now on DTRPG

T5 Imperiallines 12 [link]

Welcome to Imperiallines 12, written by the team that brought you Xboat.

These issues help you unlock the Galaxiad and Traveller5, a little at a time. Traveller5 brings new, integrated tools and systems for characters, starships, combat, and more. And nothing helps with details better than examples and a helping hand here and there.

This issue brings a Galaxiad-era News Service update, a walk-through of building a merchant NPC and creating a casual encounter for him, a couple of starship entries, and a bestiary entry, all in 11 pages.
 
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