Hey, I can play the canon card too. :devil:
Hans
Actually, Hans, there's no disagreement that you know canon very well. It makes you a valuable proof-reader. It could also make you a good author for Imperiallines.
And like you, most of us can't make or change canon (but our publisher can). The rest of us have to stick to it -- which is why you can call out the error in Port of Call. Altho' I'd rather you did it thru DriveThruRPG. In fact, if you can, please go and log the errata with them as soon as convenient for you.
But you have to understand what we want, and if we can't use something, we will say "no". If I think something has promise but needs to adjust its focus, I'll give a counter-proposal, a twist on the theme. Others might do the same.
That's why I want everyone to know that we primarily want articles that show how to use Traveller5, via examples and walk-thrus.
Especially for the early issues.
Not necessarily just the complicated pieces, either: for instance, we have yet to see a walkthru using the map system in Traveller5, which I think is the bee's knees, and rules neutral to boot. So an example is not just a good teacher; it's also a ready-to-use game item.
Example characters can be good for pick-up games at a 'con. Example personal combat scenarios -- how about a squad of vargr in the cargo bay of a Beowulf with miniatures, for example -- practically could BE a pick-up game for a 'con. Okay these are just me expanding on my point -- I know that combat isn't ready for an Imperiallines article.