Does punching a hole into the hull of a ship cause problems jumping?
And on a tangent, just how much damage to the lanthanum grid has to occur before jumping away becomes a problem?
That depends. If you have a hole in your ship's hull, and you jump successfully, then no it didn't. If you have a hole in your ship's hull, and you misjump, then it may have.Does punching a hole into the hull of a ship cause problems jumping?
Well, as I recall, it does take at least a few minutes for the capacitors to power the ship up into a jumpable condition. So any engineer out there on the hull that late in the game is probably some kinda death wishin' maniac anyway.That makes me wonder: no one's ever asked this during a game, but what would happen to the engineer who is outside trying to bang out the dents in the grid if the pilot panics and hits the jump button?
The most primitive jump drives just created a spherical n-space bubble around the ship; presumably there would be enough room for a little bit of EVA'ing in that setup, so long as you don't let yourself get too close to the forbidden zone, event horizon, or whatever it is the edge of the bubble is called.Can you EVA while in jump? Any ideas on that? And if there's something dangerous about that, does that mean if there's a hole in the ship when it jumps does some awful jump space weirdness get into the ship and start melting crew into the bulkheads or something?
Can you EVA while in jump?
That makes me wonder: no one's ever asked this during a game, but what would happen to the engineer who is outside trying to bang out the dents in the grid if the pilot panics and hits the jump button?
Can you EVA while in jump? Any ideas on that? And if there's something dangerous about that, does that mean if there's a hole in the ship when it jumps does some awful jump space weirdness get into the ship and start melting crew into the bulkheads or something?
That makes me wonder: no one's ever asked this during a game, but what would happen to the engineer who is outside trying to bang out the dents in the grid if the pilot panics and hits the jump button?
Can you EVA while in jump? Any ideas on that? And if there's something dangerous about that, does that mean if there's a hole in the ship when it jumps does some awful jump space weirdness get into the ship and start melting crew into the bulkheads or something?
It happened in one of my games. Nerve-wracking, and the guy was never quite the same after...
Maybe a good adventure seed would involve jumping with a holed ship and something creepy and alien gets trapped in our dimension as a result. Some nasty critter that flickers in and out of realspace and the crew has to figure out a way to get rid of it given that they are now trapped in jump for a week?
Can you EVA while in jump? Any ideas on that?